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← Overview

Dynamike

Artillery Super Rare Ranked · Legendary
45.8%Win rate across all maps
59,599Games
100Trust Score
98. of 105Rank by score
+3.4Skill bonus

Best map: Hot Potato with 50.7% from 3,044 games.

Legendarychange

History

08/04 to 08/19, 16 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 45.1% from 2,164 appearances08/05 — 45.2% from 5,688 appearances08/06 — 46.6% from 2,673 appearances08/07 — 45.2% from 1,271 appearances08/08 — 45.1% from 1,336 appearances08/09 — 43.7% from 1,794 appearances08/10 — 45.9% from 5,238 appearances08/11 — 44.8% from 9,961 appearances08/12 — 46.4% from 7,988 appearances08/13 — 47.3% from 4,883 appearances08/14 — 46.9% from 3,574 appearances08/15 — 47.3% from 2,981 appearances08/16 — 46.7% from 3,082 appearances08/17 — 45.3% from 2,773 appearances08/18 — 45.5% from 2,581 appearances08/19 — 44.2% from 1,034 appearances
45.1%08/04 44.2%08/19

Pick rate

08/04 — 0.3% from 2,164 appearances08/05 — 0.3% from 5,688 appearances08/06 — 0.3% from 2,673 appearances08/07 — 0.3% from 1,271 appearances08/08 — 0.3% from 1,336 appearances08/09 — 0.3% from 1,794 appearances08/10 — 0.3% from 5,238 appearances08/11 — 0.3% from 9,961 appearances08/12 — 0.4% from 7,988 appearances08/13 — 0.4% from 4,883 appearances08/14 — 0.4% from 3,574 appearances08/15 — 0.4% from 2,981 appearances08/16 — 0.4% from 3,082 appearances08/17 — 0.5% from 2,773 appearances08/18 — 0.4% from 2,581 appearances08/19 — 0.5% from 1,034 appearances
0.3%08/04 0.5%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +3.4 — rewards skill: from Bronze to Masters the win rate climbs by 3.4 points (regression 43.9% to 47.3%). The higher the tier, the better he does.

Bronze — 43.6% from 955 gamesSilver — 39.3% from 5,437 gamesGold — 44.4% from 49,827 gamesDiamond — 46.4% from 115,718 gamesMythic — 46.2% from 729,813 gamesLegendary — 45.8% from 59,599 gamesMasters — 47.5% from 590 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Legendary).

MapWin rateGamesTrust
Hot Potato Heistprev. season 50.7%
3044 75
Triple Dribble Brawl Ballprev. season 48.5%
11686 95
Flaring Phoenix Knockoutprev. season 49.2%
3246 76
Layer Cake Bountyprev. season 46.9%
4658 82
Pinball Dreams Brawl Ballprev. season 46.4%
4974 83
Open Business Hot Zoneprev. season 46.3%
3198 76
Sneaky Fields Brawl Ballprev. season 45.1%
4105 80
Hard Rock Mine Gem Grabprev. season 46.0%
1104 60
Parallel Plays Hot Zoneprev. season 44.8%
4805 82
New Horizons Knockoutprev. season 45.6%
991 58
Center Stage Brawl Ballprev. season 44.7%
2027 69
Belle's Rock Knockoutprev. season 44.3%
3394 77
Dueling Beetles Hot Zoneprev. season 43.4%
5109 83
Dry Season Bountyprev. season 43.6%
598 51
Crystal Arcade Gem Grabprev. season 43.3%
816 55
Hideout Bountyprev. season 43.2%
818 56
Deathcap Trap Gem Grabprev. season 42.6%
871 56
Shooting Star Bountyprev. season 42.7%
433 46
Gem Fort Gem Grabprev. season 41.7%
662 52
Double Swoosh Gem Grabprev. season 41.3%
680 53
Rustic Arcade Gem Grabprev. season 38.5%
260 38
Out in the Open Knockoutprev. season 38.4%
310 41
Undermine Gem Grabprev. season 38.1%
606 51
Safe Zone Heistprev. season 36.7%
286 40
Bridge Too Far Heistprev. season 32.5%
157 31
Kaboom Canyon Heistprev. season 30.9%
304 41
Ring of Fire Hot Zoneprev. season 30.9%
447 46

Against whom

Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.6% against Bolt in Gem Grab. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 55.0% 745 games Brock 52.8% 1,633 games Mico 59.4% 207 games Willow 52.6% 882 games Leon 54.8% 334 games Bolt 56.7% 201 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 まるまる Diamond 20 34.1% 65.0%
2 효준 Diamond 21 32.8% 57.1%
3 rusuh Diamond 25 32.4% 52.0%
4 リュカ Diamond 21 31.9% 52.4%
5 ❤️l我需要妳l❤️ Diamond 22 26.2% 22.7%