There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −3.5 — punishes weak opponents: 49.1% in Gold, only 45.6% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (50.6% against 45.6%, split at 112 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Bronze) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Worst case: 25.8% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Bolt
53.6%
879 games
Bo
48.4%
3,337 games
Surge
47.8%
3,991 games
Edgar
46.8%
2,826 games
Tara
46.7%
2,727 games
Stu
46.9%
1,257 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Nárky夜 | Legendary | 30 | 49.7% | 76.7% |
| 2 | Its yomama | Legendary | 25 | 49.4% | 80.0% |
| 3 | LaLYoU | Mythic | 23 | 47.6% | 73.9% |
| 4 | Djumba | Legendary | 29 | 47.4% | 69.0% |
| 5 | Sala Kutha | Legendary | 25 | 46.6% | 68.0% |