Skill bonus −3.3 — punishes weak opponents: 48.9% in Gold, only 45.6% in Legendary. Higher up he gets outplayed.
Wins early — in Brawl Ball 5.9 points better in short rounds than in long ones (51.7% against 45.9%, split at 112 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/06, 3 days. 16 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles ![]() |
54.7% | 521 | 49 | ||
Triple Dribble ![]() |
54.9% | 443 | 46 | ||
Belle's Rock ![]() |
53.3% | 518 | 49 | ||
Layer Cake ![]() |
54.3% | 374 | 44 | ||
Flaring Phoenix ![]() |
55.2% | 241 | 37 | ||
Hot Potato ![]() |
55.1% | 236 | 37 | ||
Pinball Dreams ![]() |
54.1% | 259 | 38 | ||
Shooting Star ![]() |
53.1% | 288 | 40 | ||
Hideout ![]() |
51.2% | 389 | 44 | ||
Crystal Arcade ![]() |
51.5% | 198 | 34 | ||
Dry Season ![]() |
52.3% | 155 | 31 | ||
Deathcap Trap ![]() |
49.7% | 185 | 33 | ||
New Horizons ![]() |
47.8% | 245 | 37 | ||
Open Business ![]() |
46.9% | 424 | 46 | ||
Rustic Arcade ![]() |
47.7% | 151 | 30 | ||
Sneaky Fields ![]() |
47.2% | 161 | 31 | ||
Parallel Plays ![]() |
46.2% | 338 | 42 | ||
Safe Zone ![]() |
45.2% | 221 | 36 | ||
Out in the Open ![]() |
45.4% | 130 | 28 | ||
Double Swoosh ![]() |
42.4% | 132 | 28 | ||
Hard Rock Mine ![]() |
42.3% | 156 | 31 | ||
Gem Fort ![]() |
39.9% | 153 | 30 | ||
Kaboom Canyon ![]() |
39.9% | 238 | 37 | ||
Undermine ![]() |
39.6% | 202 | 35 | ||
Ring of Fire ![]() |
40.1% | 287 | 40 | ||
Bridge Too Far ![]() |
37.7% | 159 | 31 | ||
Center Stage ![]() |
36.1% | 147 | 30 |
Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
55.1%
1,148 games
Bo
48.2%
4,507 games
Edgar
47.9%
3,790 games
Surge
47.2%
5,373 games
Ash
50.6%
312 games
Tara
46.5%
3,623 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Jailux | Mythic | 21 | 49.3% | 85.7% |
| 2 | Its yomama | Legendary | 25 | 49.1% | 80.0% |
| 3 | Nárky夜 | Legendary | 32 | 48.4% | 71.9% |
| 4 | JEST | Mythic | 37 | 47.9% | 67.6% |
| 5 | AzeWix🥷🏾 | Legendary | 20 | 47.8% | 80.0% |