My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Dynamike

Artillery Super Rare Ranked · Diamond Gem Fort Gem Grab
43.6%Win rate on Gem Fort
899Games here
0.4%Pick rate
57Trust Score
86. of 105Rank on this map
+9.5Skill bonus

Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (54.5% against 48.2%, split at 93 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 10.43.1 %
Popularity 48.0.39 %
Breadth 27.7% of maps
Counter safety 3.24.6 %
Star rate 56.26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 56th means “better than 56% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Gem Fort. 08/04 to 08/24, 15 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Win rate

08/04 — 44.2% from 113 appearances08/05 — 42.1% from 290 appearances08/06 — 39.9% from 263 appearances08/12 — 36.4% from 118 appearances08/13 — 41.1% from 163 appearances08/14 — 35.7% from 154 appearances08/15 — 45.3% from 161 appearances08/16 — 48.4% from 186 appearances08/17 — 39.4% from 226 appearances08/18 — 44.3% from 194 appearances08/20 — 42.3% from 137 appearances08/21 — 43.6% from 275 appearances08/22 — 48.6% from 183 appearances08/23 — 39.7% from 146 appearances08/24 — 42.4% from 158 appearances
44.2%08/04 42.4%08/24

Pick rate

08/04 — 1.7% from 113 appearances08/05 — 1.5% from 290 appearances08/06 — 1.4% from 263 appearances08/12 — 1.3% from 118 appearances08/13 — 1.2% from 163 appearances08/14 — 1.0% from 154 appearances08/15 — 1.0% from 161 appearances08/16 — 1.1% from 186 appearances08/17 — 1.2% from 226 appearances08/18 — 1.1% from 194 appearances08/20 — 0.3% from 137 appearances08/21 — 0.4% from 275 appearances08/22 — 0.4% from 183 appearances08/23 — 0.4% from 146 appearances08/24 — 0.5% from 158 appearances
1.7%08/04 0.5%08/24

Across the ranks

Win rate per rank tier on Gem Fort — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +9.5 — rewards skill: from Silver to Legendary the win rate climbs by 9.5 points (regression 37.7% to 47.1%). The higher the tier, the better he does.

Silver — 36.6% from 344 gamesGold — 39.5% from 2,046 gamesDiamond — 42.3% from 2,940 gamesMythic — 45.2% from 12,448 gamesLegendary — 41.9% from 664 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Gem Fort. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 55.5% 541 games Starr Nova 50.6% 593 games Griff 48.9% 1,247 games Ash 51.5% 167 games Doug 51.6% 159 games Bo 46.7% 901 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 강직도 Legendary 31 38.2% 64.5%
2 まるまる Diamond 22 36.2% 63.6%
3 ぴしり Diamond 24 35.4% 58.3%
4 리카르도 Diamond 24 35.4% 58.3%
5 お母さんの温もり Diamond 21 34.7% 57.1%