Wins early — in Brawl Ball 4.2 points better in short rounds than in long ones (51.5% against 47.3%, split at 90 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Gem Fort — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +7.4 — rewards skill: from Gold to Legendary the win rate climbs by 7.4 points (regression 39.8% to 47.2%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Gem Fort. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
55.4%
325 games
Starr Nova
52.9%
340 games
Griff
49.6%
711 games
Bo
49.0%
494 games
Nori
47.4%
567 games
Ash
51.7%
89 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list