Direct duels in Heist: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Tick
69.9%
83 duels
Frank
57.1%
84 duels
Byron
59.4%
64 duels
Piper
54.9%
102 duels
Surge
53.3%
122 duels
Spike
52.8%
108 duels
Dynamike counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Nori
24.4%
616 duels
Chuck
27.5%
276 duels
Pierce
31.4%
70 duels
Trunkcounter
31.6%
171 duels
Mico
32.1%
421 duels
Penny
35.8%
243 duels
These counter Dynamike anyway — even where Dynamike wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
64.8%
335 games
Mico
56.5%
262 games
Edgar
51.8%
869 games
Griff
55.3%
237 games
Kaze
49.3%
428 games
Bo
55.8%
77 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.