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← Overview

Dynamike

Artillery Super Rare Ranked · Diamond Undermine Gem Grab
44.6%Win rate on Undermine
2,332Games here
2.0%Pick rate
71Trust Score
80. of 105Rank on this map

History

Only Undermine. 08/04 to 08/21, 12 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 46.7% from 75 appearances08/05 — 42.8% from 341 appearances08/06 — 50.7% from 306 appearances08/12 — 46.2% from 106 appearances08/13 — 42.2% from 147 appearances08/14 — 49.4% from 178 appearances08/15 — 40.0% from 165 appearances08/16 — 43.3% from 187 appearances08/17 — 44.4% from 223 appearances08/18 — 42.4% from 191 appearances08/20 — 51.8% from 112 appearances08/21 — 40.8% from 142 appearances
46.7%08/04 40.8%08/21

Pick rate

08/04 — 1.2% from 75 appearances08/05 — 1.7% from 341 appearances08/06 — 1.6% from 306 appearances08/12 — 1.1% from 106 appearances08/13 — 1.1% from 147 appearances08/14 — 1.2% from 178 appearances08/15 — 1.0% from 165 appearances08/16 — 1.1% from 187 appearances08/17 — 1.2% from 223 appearances08/18 — 1.1% from 191 appearances08/20 — 0.3% from 112 appearances08/21 — 0.3% from 142 appearances
1.2%08/04 0.3%08/21

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +3.5 points across the whole range). He plays the same at the bottom as at the top.

Gold — 35.2% from 1,006 gamesDiamond — 44.6% from 2,332 gamesMythic — 42.7% from 12,129 gamesLegendary — 38.1% from 606 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 57.8% 161 games Griff 51.6% 386 games Bo 52.8% 246 games Nori 50.3% 316 games Starr Nova 52.1% 167 games Leon 52.1% 94 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 まるまる Diamond 20 34.7% 65.0%
2 rusuh Diamond 25 33.0% 52.0%
3 효준 Diamond 20 32.9% 55.0%
4 リュカ Diamond 21 32.5% 52.4%
5 ❤️l我需要妳l❤️ Diamond 22 26.8% 22.7%