Best map: Dueling Beetles with 48.0% from 275 games.
Wins early — in Brawl Ball 5.0 points better in short rounds than in long ones (53.3% against 48.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/26, 7 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +7.1 — rewards skill: from Bronze to Legendary the win rate climbs by 7.1 points (regression 38.5% to 45.5%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
43.2% | 206 | 35 | ||
Hard Rock Mine ![]() |
40.3% | 176 | 33 | ||
Gem Fort ![]() |
38.9% | 190 | 34 | ||
Undermine ![]() |
38.8% | 201 | 35 | ||
Rustic Arcade ![]() |
30.9% | 194 | 34 |
Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 20.3% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 1 circle — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
57.3%
779 games
Doug
55.4%
242 games
Starr Nova
50.1%
845 games
Griff
48.9%
1,790 games
Bo
48.7%
1,386 games
Ash
51.7%
240 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.