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EN

Dynamike

Artillery Super Rare Ranked · Gold Gem Grab
40.5%Win rate in Gem Grab
12,512Games
96Trust Score
94. of 105Rank in Gem Grab
+7.2Skill bonus

Best map: Triple Dribble with 56.9% from 13,261 games.

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (53.9% against 48.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 10.40.5 %
Popularity 59.0.56 %
Breadth 37.10% of maps
Counter safety 3.19.5 %
Star rate 53.24.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 10 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/03 — 41.7% from 60 appearances08/04 — 40.2% from 194 appearances08/05 — 46.4% from 498 appearances08/06 — 46.6% from 324 appearances08/20 — 33.7% from 2,798 appearances08/21 — 41.2% from 2,550 appearances08/22 — 42.8% from 1,481 appearances08/23 — 46.1% from 1,423 appearances08/24 — 41.3% from 2,455 appearances08/25 — 42.6% from 1,794 appearances
41.7%08/03 42.6%08/25

Pick rate

08/03 — 1.7% from 60 appearances08/04 — 1.7% from 194 appearances08/05 — 1.7% from 498 appearances08/06 — 1.5% from 324 appearances08/20 — 0.6% from 2,798 appearances08/21 — 0.6% from 2,550 appearances08/22 — 0.5% from 1,481 appearances08/23 — 0.5% from 1,423 appearances08/24 — 0.5% from 2,455 appearances08/25 — 0.5% from 1,794 appearances
1.7%08/03 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +7.2 — rewards skill: from Bronze to Legendary the win rate climbs by 7.2 points (regression 38.4% to 45.6%). The higher the tier, the better he does.

Bronze — 37.2% from 841 gamesSilver — 36.8% from 2,325 gamesGold — 41.0% from 13,813 gamesDiamond — 43.5% from 20,530 gamesMythic — 44.2% from 92,186 gamesLegendary — 42.4% from 5,073 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Gold). Filtered to Gem Grab: 7 of 32 maps. 2 of 7 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 45.3%
2801 74
Crystal Arcade Gem Grab+Diamondprev. season 44.9%
2894 74
Deathcap Trap Gem Grab+Diamondprev. season 43.5%
2705 73
Gem Fort Gem Grab 40.0%
2478 72
Double Swoosh Gem Grab 39.4%
2405 72
Undermine Gem Grab 39.0%
2629 73
Rustic Arcade Gem Grab 37.9%
2199 70

Against whom

Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 1 circle — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 57.1% 728 games Starr Nova 50.5% 778 games Griff 48.7% 1,642 games Doug 52.9% 208 games Damian 51.8% 195 games Ash 51.4% 222 games

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 こころだよ(^^♪ Diamond 20 37.9% 80.0%
2 강직도 Legendary 34 37.1% 61.8%
3 ぴしり Diamond 30 36.8% 63.3%
4 エルプリプリ Diamond 33 36.6% 60.6%
5 리카르도 Mythic 26 35.6% 61.5%