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Dynamike

Artillery Super Rare Ranked · Masters
47.4%Win rate across all maps
606Games
51Trust Score
98. of 105Rank by score

Best map: Hot Potato with 50.7% from 3,167 games.

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (53.9% against 48.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 9.47.4 %
Popularity 32.0.23 %
Breadth 0.0% of maps
Counter safety 23.20.8 %
Star rate 91.33.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 39.7% from 5,367 gamesSilver — 41.2% from 17,911 gamesGold — 46.7% from 156,724 gamesDiamond — 46.8% from 178,280 gamesMythic — 46.1% from 743,654 gamesLegendary — 45.8% from 61,322 gamesMasters — 47.4% from 606 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heistprev. season 50.7%
3167 76
Triple Dribble Brawl Ballprev. season 48.7%
12078 96
Flaring Phoenix Knockoutprev. season 49.2%
3354 77
Layer Cake Bountyprev. season 46.9%
4791 82
Pinball Dreams Brawl Ballprev. season 46.3%
5173 83
Open Business Hot Zoneprev. season 46.1%
3309 76
Hard Rock Mine Gem Grabprev. season 46.2%
1134 60
Sneaky Fields Brawl Ballprev. season 45.0%
4239 80
Parallel Plays Hot Zoneprev. season 44.8%
4962 82
New Horizons Knockoutprev. season 45.6%
1048 59
Center Stage Brawl Ballprev. season 45.0%
2074 69
Belle's Rock Knockoutprev. season 44.3%
3454 77
Shooting Star Bountyprev. season 43.2%
18807 100
Dueling Beetles Hot Zoneprev. season 43.4%
5235 83
Out in the Open Knockoutprev. season 43.1%
7533 89
Dry Season Bountyprev. season 43.8%
646 52
Crystal Arcade Gem Grabprev. season 43.5%
829 56
Hideout Bountyprev. season 42.8%
853 56
Gem Fort Gem Grabprev. season 42.8%
694 53
Deathcap Trap Gem Grabprev. season 42.5%
888 57
Rustic Arcade Gem Grabprev. season 40.5%
7004 88
Double Swoosh Gem Grabprev. season 41.1%
711 53
Kaboom Canyon Heistprev. season 37.8%
12527 96
Undermine Gem Grabprev. season 38.1%
646 52
Ring of Fire Hot Zoneprev. season 33.8%
19094 100

Who beats Dynamike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 こころだよ(^^♪ Diamond 20 37.9% 80.0%
2 강직도 Legendary 34 37.1% 61.8%
3 ぴしり Diamond 30 36.8% 63.3%
4 エルプリプリ Diamond 33 36.6% 60.6%
5 리카르도 Mythic 26 35.6% 61.5%