Best map: Pit Stop with 56.0% from 6,703 games.
Diamondchange
08/02 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked more often — 4.2% to 5.2% pick rate, up 23 %. The win rate moved 1.3 points down.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
56.0% | 6703 | 87 | ||
Flaring Phoenix ![]() |
55.5% | 3141 | 76 | ||
Hot Potato ![]() |
54.0% | 5411 | 84 | ||
Belle's Rock ![]() |
54.3% | 3340 | 77 | ||
Kaboom Canyon ![]() |
53.5% | 5126 | 83 | ||
Safe Zone ![]() |
53.1% | 4750 | 82 | ||
Layer Cake ![]() |
53.0% | 3675 | 78 | ||
Safe(r) Zone ![]() |
52.7% | 4755 | 82 | ||
Bridge Too Far ![]() |
52.7% | 4036 | 79 | ||
New Horizons ![]() |
52.6% | 2927 | 75 | ||
Hard Rock Mine ![]() |
51.6% | 4082 | 80 | ||
Gem Fort ![]() |
51.4% | 4150 | 80 | ||
Triple Dribble ![]() |
51.4% | 4320 | 80 | ||
Pinball Dreams ![]() |
51.3% | 4228 | 80 | ||
Dueling Beetles ![]() |
51.2% | 4602 | 81 | ||
Spiraling Out ![]() |
51.0% | 4281 | 80 | ||
Center Stage ![]() |
50.9% | 4315 | 80 | ||
Parallel Plays ![]() |
50.6% | 5169 | 83 | ||
Open Business ![]() |
50.4% | 4180 | 80 | ||
Undermine ![]() |
50.0% | 4065 | 80 | ||
Dry Season ![]() |
50.0% | 3232 | 76 | ||
Out in the Open ![]() |
50.0% | 2672 | 73 | ||
Deathcap Trap prev. season |
49.3% | 6649 | 87 | ||
Crystal Arcade prev. season |
49.1% | 6902 | 87 | ||
Hideout ![]() |
49.6% | 2905 | 74 | ||
Ring of Fire ![]() |
48.8% | 3677 | 78 | ||
Double Swoosh ![]() |
48.1% | 4114 | 80 | ||
Rustic Arcade ![]() |
48.2% | 3133 | 76 | ||
Sneaky Fields ![]() |
47.4% | 4272 | 80 | ||
Shooting Star ![]() |
45.9% | 2690 | 73 |
Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.1% against R-T in Hot Zone. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.9%
4,084 games
Ash
62.4%
1,185 games
Bo
59.4%
6,127 games
Griff
57.8%
9,498 games
Clancy
61.4%
772 games
Pearl
59.5%
1,093 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list