Best map: Pit Stop with 59.3% from 24,779 games.
Goldchange
07/30 to 08/22, 18 days. 9 earlier days are left out — below 100 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/30 and 08/22.
Steadily picked — the pick rate sits at 10.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.1 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
59.3% | 24779 | 100 | ||
Belle's Rock ![]() |
56.8% | 19583 | 100 | ||
Flaring Phoenix ![]() |
56.8% | 18537 | 100 | ||
Kaboom Canyon ![]() |
56.7% | 19608 | 100 | ||
Hot Potato ![]() |
56.5% | 19269 | 100 | ||
Safe(r) Zone ![]() |
55.7% | 17366 | 100 | ||
New Horizons ![]() |
55.6% | 17516 | 100 | ||
Layer Cake ![]() |
55.1% | 22606 | 100 | ||
Safe Zone ![]() |
55.1% | 17191 | 100 | ||
Parallel Plays ![]() |
54.7% | 18251 | 100 | ||
Dueling Beetles ![]() |
54.7% | 17105 | 100 | ||
Hard Rock Mine ![]() |
54.5% | 20116 | 100 | ||
Bridge Too Far ![]() |
54.5% | 15752 | 100 | ||
Spiraling Out ![]() |
53.9% | 20447 | 100 | ||
Triple Dribble ![]() |
53.8% | 20825 | 100 | ||
Out in the Open ![]() |
53.9% | 15904 | 100 | ||
Dry Season ![]() |
53.7% | 18109 | 100 | ||
Pinball Dreams ![]() |
53.6% | 19271 | 100 | ||
Gem Fort ![]() |
53.4% | 19477 | 100 | ||
Hideout ![]() |
53.2% | 17526 | 100 | ||
Undermine ![]() |
53.1% | 19403 | 100 | ||
Open Business ![]() |
53.0% | 15727 | 100 | ||
Center Stage ![]() |
52.4% | 18847 | 100 | ||
Double Swoosh ![]() |
52.3% | 19685 | 100 | ||
Ring of Fire ![]() |
52.0% | 14362 | 98 | ||
Rustic Arcade ![]() |
51.9% | 16203 | 100 | ||
Sneaky Fields ![]() |
51.8% | 19242 | 100 | ||
Shooting Star ![]() |
51.0% | 16633 | 100 | ||
Deathcap Trap prev. season |
51.6% | 1214 | 61 | ||
Crystal Arcade prev. season |
51.7% | 1136 | 60 |
Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.3% against R-T in Hot Zone. On average the worst case sits at 27.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.0%
6,266 games
Clancy
61.9%
1,204 games
Ash
60.5%
1,804 games
Bo
58.5%
9,809 games
Griff
57.2%
14,918 games
Doug
59.4%
1,717 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list