Best map: Pit Stop with 59.9% from 948 games.
Silverchange
07/31 to 08/21, 8 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 08/21.
Steadily picked — the pick rate sits at 10.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
59.9% | 948 | 58 | ||
Kaboom Canyon ![]() |
59.8% | 861 | 56 | ||
Hot Potato ![]() |
58.8% | 885 | 57 | ||
Flaring Phoenix ![]() |
57.4% | 820 | 56 | ||
Parallel Plays ![]() |
56.4% | 869 | 56 | ||
Layer Cake ![]() |
56.0% | 910 | 57 | ||
Belle's Rock ![]() |
55.8% | 855 | 56 | ||
Hideout ![]() |
55.7% | 785 | 55 | ||
New Horizons ![]() |
55.4% | 829 | 56 | ||
Bridge Too Far ![]() |
55.1% | 789 | 55 | ||
Spiraling Out ![]() |
54.7% | 828 | 56 | ||
Pinball Dreams ![]() |
54.7% | 836 | 56 | ||
Ring of Fire ![]() |
55.0% | 726 | 54 | ||
Sneaky Fields ![]() |
54.6% | 837 | 56 | ||
Safe Zone ![]() |
54.8% | 776 | 55 | ||
Triple Dribble ![]() |
54.5% | 848 | 56 | ||
Hard Rock Mine ![]() |
54.2% | 874 | 57 | ||
Dueling Beetles ![]() |
54.2% | 778 | 55 | ||
Open Business ![]() |
54.2% | 769 | 55 | ||
Safe(r) Zone ![]() |
54.1% | 827 | 56 | ||
Center Stage ![]() |
53.7% | 853 | 56 | ||
Out in the Open ![]() |
53.6% | 809 | 55 | ||
Double Swoosh ![]() |
53.3% | 908 | 57 | ||
Dry Season ![]() |
53.4% | 815 | 55 | ||
Gem Fort ![]() |
53.2% | 886 | 57 | ||
Rustic Arcade ![]() |
53.2% | 767 | 55 | ||
Undermine ![]() |
52.2% | 859 | 56 | ||
Shooting Star ![]() |
50.9% | 788 | 55 | ||
Deathcap Trap prev. season |
49.2% | 118 | 27 | ||
Crystal Arcade prev. season |
48.5% | 97 | 24 |
Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.1% against R-T in Hot Zone. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.8%
4,157 games
Ash
62.4%
1,211 games
Bo
59.3%
6,250 games
Griff
57.8%
9,678 games
Clancy
61.7%
785 games
Pearl
59.6%
1,121 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list