Only Crystal Clearing. 08/06 to 08/20, 6 days. 5 earlier days are left out — below 201 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.2%
2,081 games
Tick
59.4%
4,678 games
Piper
58.0%
6,537 games
Brock
57.3%
10,209 games
Belle
59.4%
1,056 games
Penny
58.8%
1,019 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list