Only Deathcap Trap. 08/08 to 08/12, 3 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/12.
Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
67.4%
5,033 games
Ash
61.1%
1,453 games
Clancy
62.0%
963 games
Bo
58.6%
7,726 games
Griff
57.5%
11,821 games
Pearl
59.5%
1,385 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list