Best map: Pit Stop with 59.8% from 19,598 games.
Goldchange
07/30 to 08/22, 18 days. 9 earlier days are left out — below 95 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/30 and 08/22.
Steadily picked — the pick rate sits at 10.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
59.8% | 19598 | 100 | ||
Belle's Rock ![]() |
57.5% | 15542 | 100 | ||
Kaboom Canyon ![]() |
57.1% | 15347 | 99 | ||
Flaring Phoenix ![]() |
57.0% | 14725 | 99 | ||
Hot Potato ![]() |
56.7% | 15278 | 99 | ||
New Horizons ![]() |
56.3% | 13880 | 98 | ||
Safe(r) Zone ![]() |
56.2% | 13795 | 98 | ||
Layer Cake ![]() |
55.7% | 17969 | 100 | ||
Safe Zone ![]() |
55.6% | 13663 | 98 | ||
Parallel Plays ![]() |
55.4% | 14418 | 98 | ||
Dueling Beetles ![]() |
55.4% | 13525 | 97 | ||
Bridge Too Far ![]() |
55.2% | 12334 | 96 | ||
Hard Rock Mine ![]() |
54.9% | 15948 | 100 | ||
Triple Dribble ![]() |
54.6% | 16639 | 100 | ||
Spiraling Out ![]() |
54.5% | 16235 | 100 | ||
Dry Season ![]() |
54.4% | 14293 | 98 | ||
Out in the Open ![]() |
54.4% | 12496 | 96 | ||
Pinball Dreams ![]() |
54.1% | 15343 | 99 | ||
Hideout ![]() |
53.6% | 13916 | 98 | ||
Gem Fort ![]() |
53.5% | 15438 | 99 | ||
Undermine ![]() |
53.4% | 15467 | 99 | ||
Center Stage ![]() |
53.3% | 14987 | 99 | ||
Open Business ![]() |
53.1% | 12553 | 96 | ||
Double Swoosh ![]() |
52.7% | 15683 | 100 | ||
Ring of Fire ![]() |
52.8% | 11335 | 95 | ||
Sneaky Fields ![]() |
52.5% | 15318 | 99 | ||
Rustic Arcade ![]() |
52.3% | 12795 | 97 | ||
Shooting Star ![]() |
51.7% | 13193 | 97 | ||
Deathcap Trap prev. season |
51.6% | 1214 | 61 | ||
Crystal Arcade prev. season |
51.7% | 1136 | 60 |
Direct duels in Knockout: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.1% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.9%
1,497 games
Pearl
67.4%
1,073 games
Brock
61.7%
15,168 games
Mico
64.2%
1,169 games
Tick
61.4%
4,894 games
Gray
60.1%
2,277 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list