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EN

Edgar

Assassin Epic Ranked · Bronze Dry Season Bounty
59.8%Win rate on Dry Season
5,985Games here
9.0%Pick rate
85Trust Score
6. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 59.Star rate
Win rate 89.68.2 %
Popularity 98.9.25 %
Breadth 96.100% of maps
Counter safety 59.34.7 %
Star rate 99.41.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/20 to 08/26, 7 days. 2 earlier days are left out — below 114 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Win rate

08/20 — 62.6% from 286 appearances08/21 — 64.4% from 233 appearances08/22 — 66.8% from 298 appearances08/23 — 64.5% from 290 appearances08/24 — 68.5% from 362 appearances08/25 — 71.4% from 395 appearances08/26 — 69.9% from 183 appearances
62.6%08/20 69.9%08/26

Pick rate

08/20 — 8.8% from 286 appearances08/21 — 11.7% from 233 appearances08/22 — 9.8% from 298 appearances08/23 — 9.7% from 290 appearances08/24 — 9.0% from 362 appearances08/25 — 7.9% from 395 appearances08/26 — 9.0% from 183 appearances
8.8%08/20 9.0%08/26

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 66.9% from 2,051 gamesSilver — 56.0% from 4,018 gamesGold — 51.7% from 50,471 gamesDiamond — 51.0% from 17,588 gamesMythic — 53.5% from 66,530 gamesLegendary — 54.0% from 15,879 gamesMasters — 52.3% from 302 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Edgar runs in 2 circles — whoever Edgar beats beats someone who in turn beats Edgar. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.7% 7,112 games Tick 59.6% 21,003 games Penny 57.7% 4,718 games Brock 56.5% 40,220 games Grom 56.9% 5,142 games Pearl 57.6% 2,606 games

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.6% 79.6%
2 NaRu-‘q’ Masters 55 42.0% 67.3%
3 Worst Edgar EU Legendary 81 41.4% 59.3%
4 SmithMyDog🧑‍🧒 Masters 50 40.7% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.0% 73.5%