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Edgar

Assassin Epic Ranked · Legendary Layer Cake Bounty
52.5%Win rate on Layer Cake
959Games here
0.4%Pick rate
58Trust Score
27. of 105Rank on this map
−3.1Skill bonus

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 51.BreadthCounter safetyStar rate
Win rate 84.52.9 %
Popularity 51.0.56 %
Breadth 83.27% of maps
Counter safety 57.34.8 %
Star rate 99.42.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/03 to 08/25, 19 days. 10 earlier days are left out — below 186 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Win rate

08/03 — 48.0% from 198 appearances08/04 — 53.8% from 858 appearances08/05 — 52.7% from 2,122 appearances08/06 — 55.3% from 1,039 appearances08/07 — 56.7% from 466 appearances08/08 — 52.5% from 554 appearances08/09 — 51.0% from 684 appearances08/10 — 56.3% from 1,756 appearances08/11 — 52.1% from 3,409 appearances08/12 — 53.2% from 2,673 appearances08/13 — 53.4% from 1,392 appearances08/14 — 52.3% from 1,026 appearances08/15 — 51.6% from 808 appearances08/16 — 54.0% from 863 appearances08/17 — 55.2% from 640 appearances08/18 — 53.0% from 691 appearances08/19 — 55.1% from 198 appearances08/24 — 54.1% from 281 appearances08/25 — 52.4% from 269 appearances
48.0%08/03 52.4%08/25

Pick rate

08/03 — 3.3% from 198 appearances08/04 — 3.0% from 858 appearances08/05 — 3.3% from 2,122 appearances08/06 — 3.1% from 1,039 appearances08/07 — 3.0% from 466 appearances08/08 — 3.1% from 554 appearances08/09 — 3.2% from 684 appearances08/10 — 3.1% from 1,756 appearances08/11 — 3.1% from 3,409 appearances08/12 — 3.4% from 2,673 appearances08/13 — 3.2% from 1,392 appearances08/14 — 3.2% from 1,026 appearances08/15 — 3.2% from 808 appearances08/16 — 3.2% from 863 appearances08/17 — 2.9% from 640 appearances08/18 — 3.1% from 691 appearances08/19 — 2.5% from 198 appearances08/24 — 2.2% from 281 appearances08/25 — 2.2% from 269 appearances
3.3%08/03 2.2%08/25

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 55.4% to 52.4%). Higher up he gets outplayed.

Bronze — 67.5% from 1,901 gamesSilver — 57.8% from 4,335 gamesGold — 53.6% from 57,495 gamesDiamond — 51.8% from 18,713 gamesMythic — 53.9% from 76,449 gamesLegendary — 53.3% from 20,405 gamesMasters — 49.1% from 348 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Edgar runs in 2 circles — whoever Edgar beats beats someone who in turn beats Edgar. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.7% 6,689 games Tick 59.5% 19,322 games Penny 57.8% 4,327 games Brock 56.4% 37,251 games Grom 56.9% 4,779 games Pearl 57.3% 2,426 games

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.9% 79.6%
2 NaRu-‘q’ Masters 47 42.1% 70.2%
3 Worst Edgar EU Legendary 79 41.0% 58.2%
4 SmithMyDog🧑‍🧒 Masters 47 40.6% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.4% 73.5%