Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.1 — punishes weak opponents: from Silver to Masters the win rate drops by 2.1 points (regression 55.1% to 53.0%). Higher up he gets outplayed.
Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bolt
68.3%
1,488 games
Tick
59.9%
3,292 games
Piper
58.6%
4,588 games
Brock
57.5%
7,042 games
Penny
60.3%
708 games
Bo
57.7%
1,247 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list