Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Diamond, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.1 — punishes weak opponents: from Silver to Diamond the win rate drops by 5.1 points (regression 62.2% to 57.1%). Higher up he gets outplayed.
Direct duels in Heist: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
R-T
40.9%
93 duels
Nori
41.5%
3,726 duels
Chuck
45.0%
2,205 duels
Mico
46.9%
2,770 duels
Bull
48.8%
1,210 duels
Edgar
50.0%
6,753 duels
These counter Edgar anyway — even where Edgar wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
69.1%
3,080 games
Mico
65.4%
2,076 games
Chuck
64.0%
1,557 games
Nita
64.6%
1,170 games
Jessie
62.3%
1,716 games
8-Bit
61.3%
1,962 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list