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Edgar

Assassin Epic Ranked · Mythic Safe Zone Heist
51.9%Win rate on Safe Zone
1,672Games here
0.3%Pick rate
66Trust Score
16. of 105Rank on this map

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 65.Counter safetyStar rate
Win rate 93.53.2 %
Popularity 87.1.83 %
Breadth 65.18% of maps
Counter safety 92.42.7 %
Star rate 96.36.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/04 to 08/22, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 52.3% from 1,003 appearances08/05 — 55.9% from 3,967 appearances08/06 — 53.5% from 2,620 appearances08/07 — 57.1% from 581 appearances08/08 — 53.8% from 597 appearances08/09 — 53.2% from 684 appearances08/10 — 52.5% from 1,878 appearances08/11 — 56.5% from 6,695 appearances08/12 — 56.6% from 11,526 appearances08/13 — 56.7% from 12,048 appearances08/14 — 55.7% from 11,285 appearances08/15 — 57.3% from 10,697 appearances08/16 — 56.6% from 10,262 appearances08/17 — 56.9% from 9,762 appearances08/18 — 55.4% from 9,048 appearances08/19 — 55.4% from 2,746 appearances08/21 — 51.3% from 716 appearances08/22 — 52.0% from 733 appearances
52.3%08/04 52.0%08/22

Pick rate

08/04 — 4.3% from 1,003 appearances08/05 — 4.7% from 3,967 appearances08/06 — 4.4% from 2,620 appearances08/07 — 4.1% from 581 appearances08/08 — 4.3% from 597 appearances08/09 — 4.5% from 684 appearances08/10 — 4.4% from 1,878 appearances08/11 — 4.6% from 6,695 appearances08/12 — 5.0% from 11,526 appearances08/13 — 5.1% from 12,048 appearances08/14 — 5.1% from 11,285 appearances08/15 — 5.0% from 10,697 appearances08/16 — 4.9% from 10,262 appearances08/17 — 4.7% from 9,762 appearances08/18 — 4.9% from 9,048 appearances08/19 — 5.4% from 2,746 appearances08/21 — 3.4% from 716 appearances08/22 — 3.8% from 733 appearances
4.3%08/04 3.8%08/22

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 67.2% from 653 gamesSilver — 55.6% from 1,687 gamesGold — 54.3% from 22,752 gamesDiamond — 52.7% from 18,495 gamesMythic — 56.1% from 97,337 gamesLegendary — 52.1% from 22,900 gamesMasters — 45.9% from 307 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Heist: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 66.6% 29,439 games Mico 64.3% 18,079 games Nita 61.7% 11,468 games Bull 61.7% 9,201 games Jessie 61.3% 13,700 games Bibi 61.9% 4,765 games

Who plays him best

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 恋するジャイ子 Diamond 40 38.7% 65.0%
2 ひよこのお散歩 Diamond 28 37.1% 67.9%
3 二郎系 Legendary 24 36.8% 70.8%
4 あきと Mythic 41 36.8% 58.5%
5 リアルチー牛 Diamond 20 36.5% 75.0%