Only Shooting Star. 08/05 to 08/18, 8 days. 14 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +2.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Tick
61.9%
919 games
Brock
56.6%
2,058 games
Grom
58.9%
569 games
Penny
60.1%
313 games
Bo
55.2%
716 games
Bolt
59.4%
212 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | MR|rui | Legendary | 47 | 53.3% | 80.9% |
| 2 | gi | Legendary | 39 | 52.1% | 82.1% |
| 3 | ledzdu69🇩🇿 | Legendary | 31 | 51.7% | 87.1% |
| 4 | deedee | Legendary | 155 | 51.3% | 61.3% |
| 5 | CD: jhon👹 | Mythic | 50 | 51.2% | 74.0% |