Only Undermine. 08/04 to 08/21, 14 days. 10 earlier days are left out — below 82 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.
Willow
65.2%
597 duels
Kaze
60.5%
1,515 duels
Brock
56.1%
943 duels
Allicounter
58.9%
367 duels
Darryl
66.7%
120 duels
Spikecounter
56.6%
500 duels
Edgar counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Bolt
34.2%
914 duels
Clancy
38.9%
229 duels
Pearl
42.0%
595 duels
Jessie
42.2%
102 duels
R-T
42.5%
73 duels
Ash
43.2%
674 duels
These counter Edgar anyway — even where Edgar wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
60.2%
665 games
Ash
61.9%
441 games
Pearl
59.5%
430 games
Rico
54.5%
1,694 games
Chester
56.1%
726 games
Bo
54.7%
1,174 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list