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← Overview

Edgar

Assassin Epic Ranked · Legendary Undermine Gem Grab
52.7%Win rate on Undermine
14,180Games here
2.3%Pick rate
98Trust Score
10. of 105Rank on this map
+3.2Skill bonus

History

Only Undermine. 08/04 to 08/18, 14 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 51.1% from 646 appearances08/05 — 53.8% from 1,371 appearances08/06 — 50.2% from 831 appearances08/08 — 50.6% from 427 appearances08/09 — 48.2% from 448 appearances08/10 — 53.3% from 1,271 appearances08/11 — 53.0% from 2,538 appearances08/12 — 53.3% from 1,961 appearances08/13 — 52.8% from 1,103 appearances08/14 — 53.2% from 776 appearances08/15 — 51.8% from 569 appearances08/16 — 56.9% from 561 appearances08/17 — 52.4% from 498 appearances08/18 — 48.2% from 492 appearances
51.1%08/04 48.2%08/18

Pick rate

08/04 — 2.3% from 646 appearances08/05 — 2.2% from 1,371 appearances08/06 — 2.6% from 831 appearances08/08 — 2.4% from 427 appearances08/09 — 2.1% from 448 appearances08/10 — 2.2% from 1,271 appearances08/11 — 2.4% from 2,538 appearances08/12 — 2.5% from 1,961 appearances08/13 — 2.5% from 1,103 appearances08/14 — 2.4% from 776 appearances08/15 — 2.3% from 569 appearances08/16 — 2.1% from 561 appearances08/17 — 2.4% from 498 appearances08/18 — 2.2% from 492 appearances
2.3%08/04 2.2%08/18

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.2 — rewards skill: from Gold to Legendary the win rate climbs by 3.2 points (regression 49.5% to 52.7%). The higher the tier, the better he does.

Gold — 52.1% from 1,269 gamesDiamond — 49.5% from 6,592 gamesMythic — 51.7% from 68,623 gamesLegendary — 52.7% from 14,180 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Legendary.

Strong against

Weak against

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Legendary.

Bo 56.4% 5,920 games Bolt 58.0% 1,483 games Ash 57.7% 1,630 games Surge 55.6% 9,448 games Stu 55.6% 7,878 games Rico 55.3% 7,595 games

Who plays him best

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 MR|rui Legendary 47 53.2% 80.9%
2 gi Legendary 39 52.1% 82.1%
3 ledzdu69🇩🇿 Legendary 31 51.6% 87.1%
4 高島雄平 Mythic 89 51.4% 66.3%
5 deedee Legendary 155 51.3% 61.3%