My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Edgar

Assassin Epic Ranked · Legendary Brawl Ball
52.9%Win rate in Brawl Ball
4,803Games
82Trust Score
16. of 105Rank in Brawl Ball

Best map: Pit Stop with 59.0% from 2,332 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 52.Star rate
Win rate 80.52.9 %
Popularity 71.1.15 %
Breadth 83.27% of maps
Counter safety 52.36.3 %
Star rate 97.37.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/03 — 46.4% from 627 appearances08/04 — 53.4% from 3,458 appearances08/05 — 53.0% from 8,025 appearances08/06 — 54.9% from 4,260 appearances08/07 — 54.4% from 1,974 appearances08/08 — 52.2% from 2,139 appearances08/09 — 54.4% from 2,599 appearances08/10 — 53.6% from 6,938 appearances08/11 — 54.0% from 13,436 appearances08/12 — 53.9% from 10,039 appearances08/13 — 52.8% from 5,640 appearances08/14 — 53.9% from 4,206 appearances08/15 — 54.8% from 3,027 appearances08/16 — 54.2% from 3,370 appearances08/17 — 56.7% from 2,685 appearances08/18 — 55.3% from 2,727 appearances08/19 — 56.1% from 1,038 appearances08/22 — 56.1% from 578 appearances08/23 — 51.7% from 888 appearances08/24 — 52.1% from 1,458 appearances08/25 — 53.5% from 1,473 appearances
46.4%08/03 53.5%08/25

Pick rate

08/03 — 2.8% from 627 appearances08/04 — 3.0% from 3,458 appearances08/05 — 3.1% from 8,025 appearances08/06 — 3.1% from 4,260 appearances08/07 — 3.1% from 1,974 appearances08/08 — 3.0% from 2,139 appearances08/09 — 3.0% from 2,599 appearances08/10 — 3.0% from 6,938 appearances08/11 — 3.1% from 13,436 appearances08/12 — 3.2% from 10,039 appearances08/13 — 3.2% from 5,640 appearances08/14 — 3.3% from 4,206 appearances08/15 — 3.0% from 3,027 appearances08/16 — 3.1% from 3,370 appearances08/17 — 2.9% from 2,685 appearances08/18 — 2.9% from 2,727 appearances08/19 — 3.2% from 1,038 appearances08/22 — 2.1% from 578 appearances08/23 — 2.3% from 888 appearances08/24 — 2.4% from 1,458 appearances08/25 — 2.2% from 1,473 appearances
2.8%08/03 2.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 64.6% from 9,100 gamesSilver — 54.9% from 19,275 gamesGold — 51.2% from 247,615 gamesDiamond — 49.6% from 100,085 gamesMythic — 52.3% from 323,381 gamesLegendary — 53.8% from 81,306 gamesMasters — 50.9% from 1,542 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Legendary). Filtered to Brawl Ball: 7 of 32 maps. 2 of 7 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Triple Dribble Brawl Ball 53.8%
1246 62
Center Stage Brawl Ball 54.0%
792 55
Pinball Dreams Brawl Ball 52.5%
996 58
Sneaky Fields Brawl Ball 52.1%
963 58
Spiraling Out Brawl Ball 51.3%
676 53
Beach Ball Brawl Ball+Mythic + Masters 53.6%
222 36
Pinhole Punt Brawl Ball+Mythic 47.3%
182 33

Against whom

Direct duels in Brawl Ball: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.1% against R-T in Hot Zone. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 57.5% 37,266 games Doug 58.2% 6,962 games Jacky 59.0% 2,783 games Griff 57.0% 51,110 games Ash 57.9% 5,249 games R-T 59.9% 974 games

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.9% 79.6%
2 NaRu-‘q’ Masters 47 42.1% 70.2%
3 Worst Edgar EU Legendary 79 41.0% 58.2%
4 SmithMyDog🧑‍🧒 Masters 47 40.6% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.4% 73.5%