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EN

Edgar

Assassin Epic Ranked · Gold Knockout
54.4%Win rate in Knockout
173,091Games
100Trust Score
11. of 105Rank in Knockout

Best map: Pit Stop with 58.0% from 57,659 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 85.Star rate
Win rate 87.54.4 %
Popularity 99.9.82 %
Breadth 99.83% of maps
Counter safety 85.39.8 %
Star rate 98.40.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/25, 13 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/25.

Steadily picked — the pick rate sits at 10.1% and has not shifted measurably of late.

Win rate

08/01 — 51.3% from 78 appearances08/02 — 58.4% from 89 appearances08/03 — 50.5% from 218 appearances08/04 — 50.5% from 665 appearances08/05 — 51.7% from 1,955 appearances08/06 — 53.0% from 1,374 appearances08/17 — 47.8% from 67 appearances08/20 — 56.5% from 31,939 appearances08/21 — 56.1% from 34,558 appearances08/22 — 52.7% from 23,554 appearances08/23 — 53.3% from 21,217 appearances08/24 — 53.5% from 36,510 appearances08/25 — 53.3% from 25,313 appearances
51.3%08/01 53.3%08/25

Pick rate

08/01 — 11.5% from 78 appearances08/02 — 9.3% from 89 appearances08/03 — 10.8% from 218 appearances08/04 — 10.5% from 665 appearances08/05 — 10.6% from 1,955 appearances08/06 — 10.5% from 1,374 appearances08/17 — 6.8% from 67 appearances08/20 — 8.8% from 31,939 appearances08/21 — 10.0% from 34,558 appearances08/22 — 10.0% from 23,554 appearances08/23 — 10.2% from 21,217 appearances08/24 — 10.2% from 36,510 appearances08/25 — 9.9% from 25,313 appearances
11.5%08/01 9.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 69.5% from 7,124 gamesSilver — 57.8% from 14,871 gamesGold — 54.4% from 177,882 gamesDiamond — 53.3% from 63,649 gamesMythic — 55.8% from 282,957 gamesLegendary — 55.5% from 66,143 gamesMasters — 55.4% from 1,121 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 55.4%
47160 100
Flaring Phoenix Knockout 55.2%
45282 100
New Horizons Knockout 54.3%
42127 100
Out in the Open Knockout 52.6%
38522 100

Against whom

Direct duels in Knockout: how Edgar does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.0% against R-T in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Edgar runs in 1 circle — whoever Edgar beats beats someone who in turn beats Edgar. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.2% 3,964 games Pearl 64.1% 3,343 games Tick 61.4% 16,058 games Grom 61.7% 5,239 games Brock 60.5% 45,182 games Mico 60.8% 3,505 games

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.9% 79.6%
2 NaRu-‘q’ Masters 47 42.0% 70.2%
3 Worst Edgar EU Legendary 77 41.5% 59.7%
4 jackCØL🐐Cr7 Masters 34 40.4% 73.5%
5 SmithMyDog🧑‍🧒 Masters 41 39.5% 65.9%