Best map: Triple Dribble with 66.7% from 21 games.
Wins early — in Bounty 8.2 points better in short rounds than in long ones (30.2% against 38.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Masterschange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +2.5 — rewards skill: from Bronze to Masters the win rate climbs by 2.5 points (regression 44.8% to 47.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble prev. season |
66.7% | 21 | 1 | ||
Safe Zone prev. season |
63.6% | 11 | 0 | ||
Gem Fort prev. season |
52.0% | 25 | 3 | ||
Undermine prev. season |
48.5% | 33 | 7 | ||
Double Swoosh prev. season |
50.0% | 14 | 0 | ||
Deathcap Trap prev. season |
50.0% | 12 | 0 | ||
Dry Season prev. season |
50.0% | 12 | 0 | ||
Flaring Phoenix prev. season |
43.8% | 16 | 0 | ||
Crystal Arcade prev. season |
40.0% | 10 | 0 | ||
Layer Cake prev. season |
40.0% | 10 | 0 | ||
Ring of Fire prev. season |
42.1% | 19 | 0 | ||
Belle's Rock prev. season |
38.5% | 13 | 0 | ||
Sneaky Fields prev. season |
42.1% | 38 | 10 | ||
Open Business prev. season |
35.7% | 14 | 0 | ||
Parallel Plays prev. season |
28.6% | 14 | 0 | ||
Hard Rock Mine prev. season |
31.6% | 19 | 0 | ||
Shooting Star prev. season |
29.4% | 17 | 0 | ||
Kaboom Canyon prev. season |
16.7% | 12 | 0 | ||
Rustic Arcade prev. season |
20.0% | 15 | 0 | ||
Center Stage prev. season |
30.8% | 39 | 10 |
Direct duels in Knockout: how El Primo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.4% against Colt in Bounty. On average the worst case sits at 27.3%.
El Primo counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
50.8%
323 games
Gray
58.7%
63 games
Kit
52.7%
74 games
Piper
47.6%
168 games
Nori
47.2%
144 games
Mandy
47.4%
97 games
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タマタマ | Diamond | 25 | 36.4% | 72.0% |
| 2 | FL±1000 | Diamond | 20 | 31.8% | 55.0% |
| 3 | CHAIN REACTION | Diamond | 23 | 31.7% | 52.2% |
| 4 | 党も殺し | Gold | 23 | 26.4% | 26.1% |
| 5 | Az|chick | Diamond | 32 | 24.9% | 21.9% |