Only Dry Season. 08/13 to 08/20, 8 days. 1 earlier day is left out — below 110 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how El Primo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.2%
65 games
Tick
49.6%
119 games
Brock
47.7%
239 games
Dynamike
50.0%
84 games
Piper
47.4%
194 games
Najia
47.6%
63 games
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タマタマ | Diamond | 30 | 35.0% | 63.3% |
| 2 | FL±1000 | Diamond | 20 | 31.2% | 55.0% |
| 3 | 과금제로 | Diamond | 38 | 30.9% | 44.7% |
| 4 | CHAIN REACTION | Diamond | 24 | 30.8% | 50.0% |
| 5 | Billy Midnight | Diamond | 20 | 30.3% | 50.0% |