Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (52.8% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.5 — punishes weak opponents: from Gold to Mythic the win rate drops by 5.5 points (regression 41.6% to 36.1%). Higher up he gets outplayed.
Direct duels in Gem Grab: how El Primo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
59.4%
466 games
Griff
49.7%
1,235 games
Clancy
56.9%
123 games
Surge
49.4%
780 games
Carl
53.2%
158 games
Pearl
51.9%
187 games
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | じゃあこれでいい | Mythic | 21 | 36.1% | 71.4% |
| 2 | タマタマ | Mythic | 49 | 35.1% | 51.0% |
| 3 | 철퍼덕뒹굴뒹굴 | Mythic | 24 | 34.1% | 58.3% |
| 4 | binniguyen | Diamond | 20 | 33.7% | 60.0% |
| 5 | DaVinci | Diamond | 21 | 33.3% | 57.1% |