Wins early — in Bounty 6.7 points better in short rounds than in long ones (36.0% against 42.7%, split at 95 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how El Primo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
59.8%
640 games
Mico
55.1%
410 games
Chuck
52.4%
349 games
8-Bit
49.8%
422 games
Kaze
47.9%
988 games
Melodie
52.5%
122 games
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タマタマ | Diamond | 34 | 36.2% | 61.8% |
| 2 | 花道@コルク | Diamond | 23 | 33.0% | 56.5% |
| 3 | ALLDIE | Diamond | 23 | 33.0% | 56.5% |
| 4 | FL±1000 | Diamond | 20 | 32.2% | 55.0% |
| 5 | CHAIN REACTION | Diamond | 25 | 31.4% | 48.0% |