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El Primo

Tank Rare Ranked · Silver
46.1%Win rate across all maps
8,621Games
91Trust Score
58. of 105Rank by score

Best map: Sneaky Fields with 56.1% from 724 games.

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (52.8% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 37.Counter safetyStar rate
Win rate 44.46.1 %
Popularity 63.0.73 %
Breadth 37.10% of maps
Counter safety 47.26.9 %
Star rate 48.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 29.2% from 65 appearances08/05 — 38.4% from 112 appearances08/06 — 43.6% from 78 appearances08/20 — 41.0% from 1,730 appearances08/21 — 43.1% from 1,419 appearances08/22 — 46.5% from 1,160 appearances08/23 — 48.5% from 1,035 appearances08/24 — 49.5% from 1,702 appearances08/25 — 47.8% from 1,428 appearances08/26 — 55.8% from 147 appearances
29.2%08/04 55.8%08/26

Pick rate

08/04 — 1.1% from 65 appearances08/05 — 0.9% from 112 appearances08/06 — 1.0% from 78 appearances08/20 — 0.7% from 1,730 appearances08/21 — 0.8% from 1,419 appearances08/22 — 0.8% from 1,160 appearances08/23 — 0.7% from 1,035 appearances08/24 — 0.7% from 1,702 appearances08/25 — 0.7% from 1,428 appearances08/26 — 0.8% from 147 appearances
1.1%08/04 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 44.3% from 6,181 gamesSilver — 45.7% from 8,964 gamesGold — 47.2% from 69,143 gamesDiamond — 46.6% from 59,348 gamesMythic — 46.9% from 156,464 gamesLegendary — 43.5% from 18,613 gamesMasters — 40.1% from 424 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 56.1%
724 54
Pinball Dreams Brawl Ball 54.5%
613 51
Triple Dribble Brawl Ball 54.3%
647 52
Center Stage Brawl Ball 52.3%
606 51
Spiraling Out Brawl Ball 52.2%
600 51
Pinhole Punt Brawl Ball 76.5%
17 0
Beach Ball Brawl Ball 63.2%
19 0
Gem Fort Gem Grab 46.1%
256 38
Ring of Fire Hot Zone 45.9%
220 36
Safe(r) Zone Heist 45.8%
225 36
Parallel Plays Hot Zone 45.5%
288 40
Dueling Beetles Hot Zone 44.6%
260 38
Bridge Too Far Heist 44.5%
236 37
Kaboom Canyon Heist 44.3%
244 37
Pit Stop Heist 43.9%
264 39
Deathcap Trap Gem Grabprev. season 37.5%
16 0
Belle's Rock Knockout 42.6%
223 36
Hot Potato Heist 42.5%
268 39
Rustic Arcade Gem Grab 41.2%
211 35
Hideout Bounty 40.6%
180 33
Flaring Phoenix Knockout 41.0%
249 38
Crystal Arcade Gem Grabprev. season 14.3%
14 0
Safe Zone Heist 40.5%
232 37
New Horizons Knockout 39.9%
198 34
Double Swoosh Gem Grab 40.1%
272 39
Dry Season Bounty 38.2%
191 34
Layer Cake Bounty 38.4%
219 36
Undermine Gem Grab 37.9%
224 36
Open Business Hot Zone 38.1%
265 39
Hard Rock Mine Gem Grab 36.5%
249 38
Out in the Open Knockout 33.8%
210 35
Shooting Star Bounty 32.2%
211 35

Who beats El Primo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 じゃあこれでいい Mythic 21 36.3% 71.4%
2 タマタマ Mythic 49 35.3% 51.0%
3 철퍼덕뒹굴뒹굴 Mythic 24 34.3% 58.3%
4 DaVinci Diamond 21 33.5% 57.1%
5 ALLDIE Diamond 41 33.1% 46.3%