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El Primo

Tank Rare Ranked · Bronze Gem Grab
41.3%Win rate in Gem Grab
1,098Games
60Trust Score
50. of 103Rank in Gem Grab

Best map: Sneaky Fields with 52.2% from 295 games.

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (52.8% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 28.Star rate
Win rate 53.41.3 %
Popularity 78.1.07 %
Breadth 63.17% of maps
Counter safety 28.30.1 %
Star rate 33.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 2 earlier days are left out — below 66 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/20 — 38.9% from 190 appearances08/21 — 45.5% from 112 appearances08/22 — 44.2% from 165 appearances08/23 — 42.2% from 147 appearances08/24 — 41.1% from 190 appearances08/25 — 40.3% from 253 appearances
38.9%08/20 40.3%08/25

Pick rate

08/20 — 1.1% from 190 appearances08/21 — 1.1% from 112 appearances08/22 — 1.1% from 165 appearances08/23 — 1.1% from 147 appearances08/24 — 1.0% from 190 appearances08/25 — 1.1% from 253 appearances
1.1%08/20 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 41.4% from 1,099 gamesSilver — 39.9% from 1,324 gamesGold — 42.9% from 8,381 gamesDiamond — 42.0% from 7,959 gamesMythic — 42.3% from 18,860 gamesLegendary — 38.3% from 3,008 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 29 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 44.6%
251 38
Gem Fort Gem Grab 43.0%
221 36
Undermine Gem Grab 40.9%
215 36
Hard Rock Mine Gem Grab 39.9%
218 36
Double Swoosh Gem Grab 37.3%
193 34

Against whom

Direct duels in Gem Grab: how El Primo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.7% against Stu in Bounty. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 60.1% 449 games Griff 49.5% 1,197 games Clancy 56.3% 119 games Surge 49.4% 755 games Carl 53.3% 152 games Doug 51.6% 190 games

Who plays him best soon

Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 じゃあこれでいい Mythic 21 36.3% 71.4%
2 タマタマ Mythic 49 35.2% 51.0%
3 철퍼덕뒹굴뒹굴 Mythic 24 34.2% 58.3%
4 DaVinci Diamond 21 33.5% 57.1%
5 ALLDIE Diamond 41 33.0% 46.3%