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El Primo

Tank Rare Ranked · Silver
46.4%Win rate across all maps
9,194Games
92Trust Score
57. of 105Rank by score

Best map: Sneaky Fields with 56.5% from 767 games.

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (52.8% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 43.Star rate
Win rate 46.46.4 %
Popularity 64.0.73 %
Breadth 44.13% of maps
Counter safety 43.26.7 %
Star rate 48.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 29.2% from 65 appearances08/05 — 38.4% from 112 appearances08/06 — 43.6% from 78 appearances08/20 — 41.0% from 1,737 appearances08/21 — 43.1% from 1,428 appearances08/22 — 46.5% from 1,168 appearances08/23 — 48.6% from 1,053 appearances08/24 — 49.4% from 1,752 appearances08/25 — 48.6% from 1,534 appearances08/26 — 51.3% from 522 appearances
29.2%08/04 51.3%08/26

Pick rate

08/04 — 1.1% from 65 appearances08/05 — 0.9% from 112 appearances08/06 — 1.0% from 78 appearances08/20 — 0.7% from 1,737 appearances08/21 — 0.8% from 1,428 appearances08/22 — 0.8% from 1,168 appearances08/23 — 0.7% from 1,053 appearances08/24 — 0.7% from 1,752 appearances08/25 — 0.7% from 1,534 appearances08/26 — 0.8% from 522 appearances
1.1%08/04 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.3 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 44.5% from 6,669 gamesSilver — 46.0% from 9,537 gamesGold — 47.3% from 73,417 gamesDiamond — 46.6% from 60,755 gamesMythic — 46.9% from 156,785 gamesLegendary — 43.5% from 18,713 gamesMasters — 40.1% from 424 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 56.5%
767 55
Pinball Dreams Brawl Ball 54.7%
654 52
Triple Dribble Brawl Ball 54.2%
690 53
Center Stage Brawl Ball 52.9%
660 52
Spiraling Out Brawl Ball 52.8%
635 52
Pinhole Punt Brawl Ball 65.7%
35 8
Beach Ball Brawl Ball 54.2%
48 13
Parallel Plays Hot Zone 45.8%
299 40
Safe(r) Zone Heist 45.8%
227 36
Ring of Fire Hot Zone 45.6%
228 36
Gem Fort Gem Grab 45.4%
273 39
Pit Stop Heist 44.8%
268 39
Bridge Too Far Heist 44.0%
248 38
Dueling Beetles Hot Zone 43.9%
287 40
Kaboom Canyon Heist 43.8%
258 38
Deathcap Trap Gem Grabprev. season 37.5%
16 0
Hot Potato Heist 43.6%
289 40
Belle's Rock Knockout 43.0%
235 37
Hideout Bounty 41.6%
185 33
Flaring Phoenix Knockout 41.6%
262 38
Safe Zone Heist 41.4%
239 37
Rustic Arcade Gem Grab 41.3%
230 37
Crystal Arcade Gem Grabprev. season 14.3%
14 0
Double Swoosh Gem Grab 40.0%
290 40
New Horizons Knockout 39.4%
213 35
Layer Cake Bounty 39.4%
236 37
Undermine Gem Grab 38.9%
239 37
Dry Season Bounty 38.2%
204 35
Open Business Hot Zone 38.2%
293 40
Hard Rock Mine Gem Grab 36.7%
264 39
Out in the Open Knockout 35.2%
219 36
Shooting Star Bounty 32.4%
219 36

Who beats El Primo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 じゃあこれでいい Mythic 21 36.1% 71.4%
2 タマタマ Mythic 49 35.1% 51.0%
3 철퍼덕뒹굴뒹굴 Mythic 24 34.0% 58.3%
4 binniguyen Diamond 20 33.6% 60.0%
5 DaVinci Diamond 21 33.3% 57.1%