Best map: Controller Chaos with 63.4% from 4,048 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 177 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Close Call ![]() |
58.1% | 2477 | 72 | ||
Split Difference ![]() |
50.9% | 4760 | 82 | ||
Flowing Springs ![]() |
50.6% | 1759 | 67 | ||
Deep End ![]() |
44.3% | 5452 | 84 | ||
Flaring Phoenix ![]() |
44.9% | 472 | 47 | ||
Konnakol ![]() |
42.6% | 76288 | 100 | ||
New Perspective ![]() |
42.4% | 7223 | 88 | ||
Please Remain Standing ![]() |
40.1% | 8728 | 91 | ||
Crab Claws ![]() |
39.7% | 22607 | 100 | ||
Streets with No Name ![]() |
39.6% | 12614 | 96 | ||
Opening Move ![]() |
39.5% | 15791 | 100 | ||
Healthy Middle Ground ![]() |
39.9% | 356 | 43 | ||
Double Decker ![]() |
39.3% | 7691 | 89 | ||
Out in the Open ![]() |
38.9% | 24051 | 100 | ||
Goldarm Gulch ![]() |
38.7% | 13995 | 98 | ||
Think Ahead ![]() |
38.2% | 18895 | 100 | ||
Jungle Top ![]() |
38.1% | 20891 | 100 | ||
Leaping Dogs ![]() |
37.6% | 24463 | 100 | ||
Belle's Rock ![]() |
35.0% | 26161 | 100 | ||
Chivalry ![]() |
34.9% | 12427 | 96 |
Direct duels in Knockout: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 36.7% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
56.8%
1,515 games
Brock
52.7%
17,794 games
Gray
53.2%
3,026 games
Grom
53.2%
2,519 games
Edgar
51.7%
25,796 games
R-T
56.3%
357 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.