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Emz

Controller Epic Ranked · Silver
51.3%Win rate across all maps
37,599Games
100Trust Score
30. of 105Rank by score
+7.1Skill bonus

Best map: Ring of Fire with 58.6% from 2,104 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 62.51.3 %
Popularity 96.3.57 %
Breadth 82.39% of maps
Counter safety 70.30.5 %
Star rate 53.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.

Win rate

08/03 — 56.0% from 75 appearances08/04 — 50.7% from 276 appearances08/05 — 48.6% from 467 appearances08/06 — 47.0% from 266 appearances08/20 — 51.5% from 9,254 appearances08/21 — 50.8% from 6,544 appearances08/22 — 51.3% from 5,293 appearances08/23 — 51.3% from 4,901 appearances08/24 — 51.1% from 7,482 appearances08/25 — 52.0% from 4,125 appearances
56.0%08/03 52.0%08/25

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 4.5% from 276 appearances08/05 — 3.9% from 467 appearances08/06 — 3.4% from 266 appearances08/20 — 3.7% from 9,254 appearances08/21 — 3.5% from 6,544 appearances08/22 — 3.6% from 5,293 appearances08/23 — 3.7% from 4,901 appearances08/24 — 3.6% from 7,482 appearances08/25 — 3.2% from 4,125 appearances
3.4%08/03 3.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.1 — rewards skill: from Bronze to Masters the win rate climbs by 7.1 points (regression 46.6% to 53.8%). The higher the tier, the better he does.

Bronze — 53.2% from 12,876 gamesSilver — 51.2% from 38,888 gamesGold — 49.5% from 435,887 gamesDiamond — 48.6% from 393,174 gamesMythic — 51.2% from 1,521,522 gamesLegendary — 54.5% from 268,993 gamesMasters — 55.9% from 8,341 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Ring of Fire Hot Zone 58.6%
2104 70
Open Business Hot Zone 56.8%
2154 70
Double Swoosh Gem Grab 56.3%
1786 67
Undermine Gem Grab 56.1%
1632 66
Sneaky Fields Brawl Ball 55.3%
1515 65
Dueling Beetles Hot Zone 54.1%
2249 71
Hard Rock Mine Gem Grab 54.1%
1627 66
Pinball Dreams Brawl Ball 53.9%
1474 64
Gem Fort Gem Grab 53.3%
1663 66
Rustic Arcade Gem Grab 51.4%
1415 64
Center Stage Brawl Ball 51.0%
1494 65
Spiraling Out Brawl Ball 50.8%
1487 64
Layer Cake Bounty 51.2%
1087 60
Triple Dribble Brawl Ball 50.7%
1360 63
Hot Potato Heist 50.2%
1208 61
Kaboom Canyon Heist 49.5%
1104 60
Parallel Plays Hot Zone 48.6%
1583 65
Dry Season Bounty 49.2%
969 58
Safe Zone Heist 47.7%
1056 59
Belle's Rock Knockout 47.3%
859 56
Safe(r) Zone Heist 46.4%
1007 59
Hideout Bounty 45.5%
935 58
Out in the Open Knockout 45.1%
894 57
Pit Stop Heist 44.8%
1117 60
Shooting Star Bounty 44.6%
1032 59
Flaring Phoenix Knockout 44.6%
915 57
New Horizons Knockout 44.5%
902 57
Deathcap Trap Gem Grabprev. season 46.0%
50 14
Bridge Too Far Heist 43.6%
971 58
Crystal Arcade Gem Grabprev. season 43.5%
69 19

Who beats Emz and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 I AM 💥 Masters 22 40.7% 90.9%
2 PóGba🇮🇹 Legendary 29 40.5% 79.3%
3 :( Masters 40 39.8% 67.5%
4 𝓗𝓾𝓰𝓸🪽 Masters 25 39.4% 80.0%
5 KRO|Raynex Legendary 23 39.3% 82.6%