Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Diamond, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Silver to Diamond the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
59.4%
4,190 games
Mico
58.6%
2,549 games
Chuck
57.4%
1,918 games
Edgar
53.6%
7,763 games
Carl
53.5%
729 games
Gigi
66.3%
80 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list