Best map: Double Swoosh with 58.0% from 733 games.
Silverchange
08/03 to 08/22, 7 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.
Steadily picked — the pick rate sits at 3.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.7 — rewards skill: from Bronze to Masters the win rate climbs by 7.7 points (regression 46.3% to 54.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
58.0% | 733 | 54 | ||
Ring of Fire ![]() |
57.4% | 863 | 56 | ||
Open Business ![]() |
56.9% | 864 | 56 | ||
Hard Rock Mine ![]() |
56.0% | 705 | 53 | ||
Dueling Beetles ![]() |
55.4% | 873 | 56 | ||
Undermine ![]() |
54.8% | 695 | 53 | ||
Sneaky Fields ![]() |
55.1% | 574 | 50 | ||
Gem Fort ![]() |
53.3% | 698 | 53 | ||
Spiraling Out ![]() |
53.2% | 577 | 50 | ||
Center Stage ![]() |
51.8% | 627 | 52 | ||
Pinball Dreams ![]() |
51.7% | 598 | 51 | ||
Triple Dribble ![]() |
49.9% | 567 | 50 | ||
Layer Cake ![]() |
50.0% | 448 | 47 | ||
Hot Potato ![]() |
48.5% | 482 | 48 | ||
Dry Season ![]() |
48.4% | 419 | 46 | ||
Safe(r) Zone ![]() |
48.3% | 414 | 45 | ||
Parallel Plays ![]() |
47.5% | 663 | 52 | ||
Kaboom Canyon ![]() |
48.0% | 471 | 47 | ||
Rustic Arcade ![]() |
47.3% | 562 | 50 | ||
Safe Zone ![]() |
46.8% | 434 | 46 | ||
Belle's Rock ![]() |
46.2% | 359 | 43 | ||
Deathcap Trap prev. season |
46.0% | 50 | 14 | ||
Pit Stop ![]() |
44.3% | 483 | 48 | ||
Crystal Arcade prev. season |
43.5% | 69 | 19 | ||
Out in the Open ![]() |
43.7% | 366 | 43 | ||
Hideout ![]() |
43.6% | 383 | 44 | ||
New Horizons ![]() |
43.4% | 366 | 43 | ||
Bridge Too Far ![]() |
43.4% | 408 | 45 | ||
Shooting Star ![]() |
42.9% | 457 | 47 | ||
Flaring Phoenix ![]() |
41.2% | 379 | 44 |
Direct duels in Heist: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 36.7% against Najia in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
59.4%
4,572 games
Mico
58.9%
2,778 games
Chuck
57.1%
2,117 games
Edgar
53.5%
8,494 games
Carl
53.5%
825 games
Melodie
53.0%
738 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Wizard | Legendary | 29 | 34.6% | 62.1% |
| 2 | そう | Diamond | 28 | 34.1% | 60.7% |
| 3 | Kwp | Mythic | 31 | 34.0% | 58.1% |
| 4 | おーもりあん | Diamond | 24 | 33.7% | 62.5% |
| 5 | WhyAquaNyD | Legendary | 30 | 33.4% | 56.7% |