Best map: CYBERBOSS BROCK with 74.9% from 117,560 games.
08/04 to 08/30, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 168 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Close Call ![]() |
58.1% | 2469 | 72 | ||
Split Difference ![]() |
50.8% | 4743 | 82 | ||
Flowing Springs ![]() |
50.6% | 1759 | 67 | ||
Deep End ![]() |
44.3% | 5428 | 84 | ||
Konnakol ![]() |
42.6% | 74286 | 100 | ||
Flaring Phoenix ![]() |
44.4% | 734 | 54 | ||
New Perspective ![]() |
42.4% | 7124 | 88 | ||
Crab Claws ![]() |
40.5% | 8095 | 90 | ||
Healthy Middle Ground ![]() |
41.1% | 370 | 44 | ||
Please Remain Standing ![]() |
40.1% | 8679 | 91 | ||
Opening Move ![]() |
39.6% | 15076 | 99 | ||
Streets with No Name ![]() |
39.5% | 12506 | 96 | ||
Double Decker ![]() |
39.3% | 7621 | 89 | ||
Out in the Open ![]() |
38.6% | 21115 | 100 | ||
Goldarm Gulch ![]() |
38.7% | 13822 | 98 | ||
Think Ahead ![]() |
38.2% | 18586 | 100 | ||
Jungle Top ![]() |
38.1% | 20448 | 100 | ||
Leaping Dogs ![]() |
37.6% | 13659 | 98 | ||
Belle's Rock ![]() |
35.0% | 25925 | 100 | ||
Chivalry ![]() |
33.8% | 8075 | 90 |
Direct duels in Knockout: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.7% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Emz runs in 1 circle — whoever Emz beats beats someone who in turn beats Emz. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
57.3%
1,313 games
Brock
52.6%
14,590 games
Edgar
51.9%
21,810 games
Gray
53.2%
2,402 games
Grom
52.5%
1,984 games
Tick
50.8%
5,410 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.