Best map: Ring of Fire with 52.3% from 76,211 games.
Wins early — in Hot Zone 5.9 points better in short rounds than in long ones (55.8% against 49.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/02 to 08/21, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked less often — 2.7% to 1.8% pick rate, down 34 %. The win rate moved 1.9 points down.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.3 — rewards skill: from Bronze to Masters the win rate climbs by 8.3 points (regression 45.9% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
52.3% | 76211 | 100 | ||
Hot Potato prev. season |
52.0% | 47729 | 100 | ||
Gem Fort prev. season |
51.9% | 79225 | 100 | ||
Crystal Arcade prev. season |
51.7% | 74414 | 100 | ||
Double Swoosh ![]() |
57.0% | 453 | 47 | ||
Center Stage prev. season |
51.3% | 85853 | 100 | ||
Undermine prev. season |
51.1% | 74370 | 100 | ||
Hard Rock Mine prev. season |
50.8% | 73807 | 100 | ||
Pinball Dreams prev. season |
50.6% | 88763 | 100 | ||
Deathcap Trap prev. season |
50.5% | 70222 | 100 | ||
Open Business ![]() |
54.8% | 546 | 49 | ||
Layer Cake prev. season |
50.4% | 36116 | 100 | ||
Sneaky Fields ![]() |
54.2% | 625 | 51 | ||
Flaring Phoenix prev. season |
50.4% | 20757 | 100 | ||
Dueling Beetles ![]() |
52.7% | 719 | 54 | ||
Kaboom Canyon prev. season |
49.2% | 33168 | 100 | ||
Out in the Open prev. season |
49.0% | 15980 | 100 | ||
Rustic Arcade prev. season |
48.4% | 40877 | 100 | ||
Safe Zone prev. season |
48.3% | 24029 | 100 | ||
New Horizons prev. season |
46.8% | 13245 | 97 | ||
Parallel Plays prev. season |
46.1% | 50755 | 100 | ||
Dry Season prev. season |
46.4% | 15541 | 100 | ||
Belle's Rock prev. season |
46.4% | 16127 | 100 | ||
Triple Dribble ![]() |
48.3% | 565 | 50 | ||
Hideout prev. season |
45.0% | 13665 | 98 | ||
Bridge Too Far prev. season |
44.2% | 17875 | 100 | ||
Pit Stop ![]() |
48.2% | 114 | 26 | ||
Shooting Star prev. season |
43.5% | 11803 | 95 | ||
Spiraling Out ![]() |
44.6% | 242 | 37 | ||
Safe(r) Zone ![]() |
28.6% | 14 | 0 |
Direct duels in Knockout: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.2% against Angelo in Knockout. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.4%
218 games
Brock
53.8%
1,872 games
Edgar
51.2%
2,396 games
Mandy
53.7%
484 games
Gray
53.9%
317 games
Mico
57.7%
149 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list