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Emz

Controller Epic Ranked · Diamond Center Stage Brawl Ball
50.1%Win rate on Center Stage
6,826Games here
3.8%Pick rate
87Trust Score
27. of 105Rank on this map
+6.4Skill bonus

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 59.
Win rate 69.50.6 %
Popularity 96.4.37 %
Breadth 62.21% of maps
Counter safety 86.43.8 %
Star rate 59.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Center Stage. 08/04 to 08/23, 16 days. 10 earlier days are left out — below 172 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 46.4% from 319 appearances08/05 — 49.8% from 903 appearances08/06 — 47.6% from 971 appearances08/11 — 44.0% from 184 appearances08/12 — 48.7% from 429 appearances08/13 — 44.6% from 677 appearances08/14 — 47.6% from 721 appearances08/15 — 47.4% from 726 appearances08/16 — 48.8% from 851 appearances08/17 — 48.0% from 1,033 appearances08/18 — 47.6% from 936 appearances08/19 — 45.9% from 242 appearances08/20 — 49.8% from 1,518 appearances08/21 — 49.7% from 2,903 appearances08/22 — 51.4% from 1,935 appearances08/23 — 48.3% from 470 appearances
46.4%08/04 48.3%08/23

Pick rate

08/04 — 4.9% from 319 appearances08/05 — 4.4% from 903 appearances08/06 — 4.9% from 971 appearances08/11 — 4.9% from 184 appearances08/12 — 4.5% from 429 appearances08/13 — 4.8% from 677 appearances08/14 — 4.8% from 721 appearances08/15 — 4.6% from 726 appearances08/16 — 4.8% from 851 appearances08/17 — 5.2% from 1,033 appearances08/18 — 5.1% from 936 appearances08/19 — 4.7% from 242 appearances08/20 — 3.5% from 1,518 appearances08/21 — 4.1% from 2,903 appearances08/22 — 4.1% from 1,935 appearances08/23 — 4.2% from 470 appearances
4.9%08/04 4.2%08/23

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.4 — rewards skill: from Silver to Masters the win rate climbs by 6.4 points (regression 47.9% to 54.3%). The higher the tier, the better he does.

Silver — 50.2% from 865 gamesGold — 51.6% from 10,360 gamesDiamond — 48.7% from 15,012 gamesMythic — 51.4% from 87,094 gamesLegendary — 54.7% from 16,864 gamesMasters — 56.1% from 692 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Brawl Ball: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

Nobody counters Emz here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 61.4% 1,884 games Bibi 59.3% 10,027 games Ash 60.7% 2,182 games Jacky 62.9% 742 games Bull 57.5% 7,468 games Griff 55.1% 14,463 games

Who plays him best

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 이티 Diamond 23 38.1% 78.3%
2 Suits🎀 Legendary 28 38.0% 71.4%
3 おーもりあん Diamond 27 36.6% 66.7%
4 Onatampo 🍥 Legendary 28 36.2% 64.3%
5 Wizard Legendary 29 35.8% 62.1%