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Emz

Controller Epic Ranked · Mythic Layer Cake Bounty
52.1%Win rate on Layer Cake
1,140Games here
0.4%Pick rate
60Trust Score
17. of 105Rank on this map
+7.2Skill bonus

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 30.BreadthCounter safetyStar rate
Win rate 80.50.4 %
Popularity 30.0.24 %
Breadth 88.30% of maps
Counter safety 30.30.6 %
Star rate 52.21.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/25, 21 days. 7 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 45.7% from 254 appearances08/05 — 49.2% from 1,170 appearances08/06 — 48.1% from 853 appearances08/07 — 40.7% from 177 appearances08/08 — 49.1% from 163 appearances08/09 — 47.7% from 214 appearances08/10 — 51.3% from 614 appearances08/11 — 50.5% from 2,056 appearances08/12 — 51.7% from 3,730 appearances08/13 — 50.8% from 4,360 appearances08/14 — 51.6% from 4,630 appearances08/15 — 51.1% from 4,327 appearances08/16 — 49.6% from 4,260 appearances08/17 — 49.3% from 4,155 appearances08/18 — 50.8% from 3,862 appearances08/19 — 48.7% from 1,129 appearances08/21 — 55.0% from 149 appearances08/22 — 54.9% from 193 appearances08/23 — 51.1% from 176 appearances08/24 — 50.9% from 316 appearances08/25 — 51.0% from 251 appearances
45.7%08/04 51.0%08/25

Pick rate

08/04 — 1.0% from 254 appearances08/05 — 1.3% from 1,170 appearances08/06 — 1.3% from 853 appearances08/07 — 1.2% from 177 appearances08/08 — 1.1% from 163 appearances08/09 — 1.3% from 214 appearances08/10 — 1.4% from 614 appearances08/11 — 1.3% from 2,056 appearances08/12 — 1.5% from 3,730 appearances08/13 — 1.8% from 4,360 appearances08/14 — 1.9% from 4,630 appearances08/15 — 1.9% from 4,327 appearances08/16 — 1.9% from 4,260 appearances08/17 — 1.9% from 4,155 appearances08/18 — 2.0% from 3,862 appearances08/19 — 2.2% from 1,129 appearances08/21 — 0.7% from 149 appearances08/22 — 0.8% from 193 appearances08/23 — 0.8% from 176 appearances08/24 — 1.0% from 316 appearances08/25 — 1.1% from 251 appearances
1.0%08/04 1.1%08/25

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.2 — rewards skill: from Bronze to Legendary the win rate climbs by 7.2 points (regression 45.2% to 52.4%). The higher the tier, the better he does.

Bronze — 52.1% from 474 gamesSilver — 50.4% from 1,230 gamesGold — 48.3% from 12,713 gamesDiamond — 48.5% from 11,580 gamesMythic — 50.5% from 37,165 gamesLegendary — 56.5% from 5,025 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.2% 1,429 games Tick 51.2% 4,045 games Doug 55.8% 265 games Edgar 49.3% 13,202 games Grom 51.3% 1,067 games Damian 55.7% 228 games

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 I AM 💥 Masters 22 40.9% 90.9%
2 𝓗𝓾𝓰𝓸🪽 Masters 33 40.9% 75.8%
3 PóGba🇮🇹 Legendary 29 40.7% 79.3%
4 輝|Nezuko🖤 Masters 59 39.6% 59.3%
5 :( Masters 46 39.4% 63.0%