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Emz

Controller Epic Ranked · Legendary Open Business Hot Zone
58.0%Win rate on Open Business
2,785Games here
1.4%Pick rate
74Trust Score
4. of 105Rank on this map
+7.8Skill bonus

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 62.
Win rate 95.57.8 %
Popularity 89.2.06 %
Breadth 93.43% of maps
Counter safety 81.39.6 %
Star rate 62.22.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/04 to 08/25, 21 days. 8 earlier days are left out — below 294 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 56.1% from 929 appearances08/05 — 58.3% from 2,002 appearances08/06 — 57.4% from 1,045 appearances08/07 — 57.0% from 507 appearances08/08 — 57.2% from 617 appearances08/09 — 57.6% from 736 appearances08/10 — 56.2% from 2,013 appearances08/11 — 56.6% from 3,963 appearances08/12 — 60.4% from 2,956 appearances08/13 — 60.2% from 1,813 appearances08/14 — 56.9% from 1,429 appearances08/15 — 60.1% from 940 appearances08/16 — 60.4% from 1,082 appearances08/17 — 59.5% from 955 appearances08/18 — 61.4% from 968 appearances08/19 — 57.9% from 328 appearances08/21 — 62.5% from 301 appearances08/22 — 63.1% from 358 appearances08/23 — 57.4% from 420 appearances08/24 — 55.5% from 777 appearances08/25 — 56.7% from 799 appearances
56.1%08/04 56.7%08/25

Pick rate

08/04 — 3.4% from 929 appearances08/05 — 3.2% from 2,002 appearances08/06 — 3.2% from 1,045 appearances08/07 — 3.3% from 507 appearances08/08 — 3.6% from 617 appearances08/09 — 3.5% from 736 appearances08/10 — 3.7% from 2,013 appearances08/11 — 3.8% from 3,963 appearances08/12 — 4.0% from 2,956 appearances08/13 — 4.2% from 1,813 appearances08/14 — 4.5% from 1,429 appearances08/15 — 3.9% from 940 appearances08/16 — 4.0% from 1,082 appearances08/17 — 4.4% from 955 appearances08/18 — 4.3% from 968 appearances08/19 — 4.4% from 328 appearances08/21 — 8.0% from 301 appearances08/22 — 6.6% from 358 appearances08/23 — 5.8% from 420 appearances08/24 — 6.5% from 777 appearances08/25 — 6.3% from 799 appearances
3.4%08/04 6.3%08/25

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +7.8 — rewards skill: from Bronze to Masters the win rate climbs by 7.8 points (regression 49.3% to 57.0%). The higher the tier, the better he does.

Bronze — 57.2% from 614 gamesSilver — 56.0% from 2,530 gamesGold — 52.5% from 37,354 gamesDiamond — 51.4% from 27,549 gamesMythic — 53.9% from 103,448 gamesLegendary — 58.2% from 25,346 gamesMasters — 55.7% from 915 games
BronzeSilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Hot Zone: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.6% 3,405 games Gray 61.7% 9,325 games Doug 58.7% 5,552 games Tick 58.0% 17,412 games Kenji 58.5% 6,525 games Stu 57.4% 7,888 games

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓗𝓾𝓰𝓸🪽 Masters 33 40.6% 75.8%
2 I AM 💥 Masters 22 40.5% 90.9%
3 PóGba🇮🇹 Legendary 29 40.4% 79.3%
4 輝|Nezuko🖤 Masters 63 39.6% 58.7%
5 :( Masters 46 39.1% 63.0%