Wins early — in Hot Zone 5.9 points better in short rounds than in long ones (55.8% against 49.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
Ricocounter
52.3%
350 duels
Trunk
55.3%
132 duels
Piercecounter
53.4%
163 duels
Surge
53.9%
128 duels
Crow
51.3%
228 duels
Mandy
56.3%
80 duels
Emz counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Mico
57.7%
284 games
Nori
53.2%
457 games
Berry
62.7%
75 games
Chuck
54.7%
181 games
Bull
54.1%
146 games
Edgar
50.2%
416 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 큰째 | Diamond | 40 | 38.5% | 50.0% |
| 2 | すめらぎ | Diamond | 44 | 37.2% | 45.5% |
| 3 | CR |Moya | Gold | 21 | 36.8% | 47.6% |
| 4 | ZETA|shinjiro | Diamond | 21 | 36.8% | 47.6% |
| 5 | _xqv6 | Diamond | 38 | 36.0% | 42.1% |