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← Overview

Emz

Controller Epic Ranked · Legendary Undermine Gem Grab
52.6%Win rate on Undermine
10,836Games here
1.8%Pick rate
94Trust Score
10. of 105Rank on this map
+2.7Skill bonus

History

Only Undermine. 08/04 to 08/18, 15 days. 9 earlier days are left out — below 158 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 57.5% from 395 appearances08/05 — 54.7% from 948 appearances08/06 — 48.8% from 570 appearances08/07 — 59.5% from 237 appearances08/08 — 47.5% from 305 appearances08/09 — 50.4% from 363 appearances08/10 — 52.4% from 951 appearances08/11 — 48.6% from 1,860 appearances08/12 — 54.5% from 1,398 appearances08/13 — 53.5% from 845 appearances08/14 — 52.7% from 607 appearances08/15 — 52.5% from 514 appearances08/16 — 52.7% from 507 appearances08/17 — 52.2% from 427 appearances08/18 — 53.2% from 466 appearances
57.5%08/04 53.2%08/18

Pick rate

08/04 — 1.4% from 395 appearances08/05 — 1.5% from 948 appearances08/06 — 1.8% from 570 appearances08/07 — 1.5% from 237 appearances08/08 — 1.7% from 305 appearances08/09 — 1.7% from 363 appearances08/10 — 1.7% from 951 appearances08/11 — 1.7% from 1,860 appearances08/12 — 1.8% from 1,398 appearances08/13 — 1.9% from 845 appearances08/14 — 1.9% from 607 appearances08/15 — 2.1% from 514 appearances08/16 — 1.9% from 507 appearances08/17 — 2.0% from 427 appearances08/18 — 2.0% from 466 appearances
1.4%08/04 2.0%08/18

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.7 — rewards skill: from Silver to Masters the win rate climbs by 2.7 points (regression 49.5% to 52.2%). The higher the tier, the better he does.

Silver — 55.4% from 677 gamesGold — 51.6% from 8,129 gamesDiamond — 48.8% from 12,396 gamesMythic — 51.1% from 74,648 gamesLegendary — 52.6% from 10,836 gamesMasters — 58.1% from 401 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Emz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.0% 2,880 games Clancy 64.2% 523 games Bo 57.2% 4,308 games Doug 59.8% 752 games Ash 58.1% 1,157 games Damian 57.9% 857 games

Who plays him best

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Wizard Legendary 29 34.4% 62.1%
2 そう Diamond 28 33.8% 60.7%
3 おーもりあん Diamond 23 33.8% 65.2%
4 Kwp Mythic 31 33.7% 58.1%
5 ひろあき Mythic 20 33.0% 65.0%