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Emz

Controller Epic Ranked · Silver
51.4%Win rate across all maps
44,427Games
100Trust Score
30. of 105Rank by score
+6.8Skill bonus

Best map: Ring of Fire with 58.5% from 2,407 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 54.
Win rate 59.51.4 %
Popularity 96.3.55 %
Breadth 84.43% of maps
Counter safety 72.31.0 %
Star rate 54.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.

Win rate

08/03 — 56.0% from 75 appearances08/04 — 50.7% from 276 appearances08/05 — 48.6% from 467 appearances08/06 — 47.0% from 266 appearances08/20 — 51.5% from 9,324 appearances08/21 — 51.0% from 6,673 appearances08/22 — 51.4% from 5,460 appearances08/23 — 51.5% from 5,355 appearances08/24 — 51.1% from 8,530 appearances08/25 — 51.7% from 7,148 appearances08/26 — 51.9% from 1,937 appearances
56.0%08/03 51.9%08/26

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 4.5% from 276 appearances08/05 — 3.9% from 467 appearances08/06 — 3.4% from 266 appearances08/20 — 3.7% from 9,324 appearances08/21 — 3.5% from 6,673 appearances08/22 — 3.6% from 5,460 appearances08/23 — 3.7% from 5,355 appearances08/24 — 3.6% from 8,530 appearances08/25 — 3.4% from 7,148 appearances08/26 — 3.0% from 1,937 appearances
3.4%08/03 3.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.8 — rewards skill: from Bronze to Masters the win rate climbs by 6.8 points (regression 46.8% to 53.7%). The higher the tier, the better he does.

Bronze — 53.3% from 15,568 gamesSilver — 51.3% from 45,716 gamesGold — 49.5% from 516,014 gamesDiamond — 48.7% from 419,502 gamesMythic — 51.2% from 1,535,666 gamesLegendary — 54.5% from 276,604 gamesMasters — 56.0% from 8,664 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Ring of Fire Hot Zone 58.5%
2407 72
Open Business Hot Zone 56.4%
2581 73
Undermine Gem Grab 56.4%
1905 68
Double Swoosh Gem Grab 55.5%
2107 70
Dueling Beetles Hot Zone 54.9%
2697 73
Sneaky Fields Brawl Ball 55.4%
1788 67
Hard Rock Mine Gem Grab 54.2%
1927 68
Pinball Dreams Brawl Ball 53.7%
1742 67
Gem Fort Gem Grab 53.5%
1976 69
Center Stage Brawl Ball 51.9%
1766 67
Spiraling Out Brawl Ball 50.9%
1781 67
Rustic Arcade Gem Grab 50.9%
1672 66
Layer Cake Bounty 50.8%
1295 62
Hot Potato Heist 50.2%
1441 64
Triple Dribble Brawl Ball 49.9%
1602 66
Pinhole Punt Brawl Ball 61.8%
76 20
Dry Season Bounty 49.7%
1154 61
Parallel Plays Hot Zone 48.8%
1880 68
Safe Zone Heist 48.6%
1212 61
Kaboom Canyon Heist 48.5%
1304 62
Belle's Rock Knockout 48.0%
1008 59
Beach Ball Brawl Ball 52.9%
121 27
Safe(r) Zone Heist 46.4%
1160 61
Hideout Bounty 46.3%
1113 60
Pit Stop Heist 44.9%
1243 62
Out in the Open Knockout 44.9%
1061 59
New Horizons Knockout 44.7%
1030 59
Flaring Phoenix Knockout 44.6%
1078 60
Deathcap Trap Gem Grabprev. season 46.0%
50 14
Bridge Too Far Heist 44.1%
1110 60
Shooting Star Bounty 43.9%
1190 61
Crystal Arcade Gem Grabprev. season 43.5%
69 19

Who beats Emz and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝓗𝓾𝓰𝓸🪽 Masters 33 40.4% 75.8%
2 I AM 💥 Masters 22 40.4% 90.9%
3 PóGba🇮🇹 Legendary 29 40.2% 79.3%
4 輝|Nezuko🖤 Masters 67 39.6% 58.2%
5 :( Masters 46 39.0% 63.0%