My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Emz

Controller Epic Ranked · Mythic Gem Grab
51.7%Win rate in Gem Grab
14,338Games
98Trust Score
12. of 105Rank in Gem Grab
+3.1Skill bonus

Best map: Open Business with 55.3% from 5,985 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 67.
Win rate 89.51.7 %
Popularity 82.1.76 %
Breadth 88.30% of maps
Counter safety 68.37.2 %
Star rate 67.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/03 — 53.6% from 897 appearances08/04 — 50.6% from 5,119 appearances08/05 — 51.9% from 20,238 appearances08/06 — 50.7% from 13,895 appearances08/07 — 51.1% from 3,228 appearances08/08 — 49.8% from 3,033 appearances08/09 — 50.9% from 3,632 appearances08/10 — 50.3% from 9,774 appearances08/11 — 51.0% from 34,780 appearances08/12 — 52.0% from 57,164 appearances08/13 — 52.1% from 60,098 appearances08/14 — 51.6% from 60,696 appearances08/15 — 51.3% from 57,516 appearances08/16 — 51.6% from 57,706 appearances08/17 — 51.4% from 58,305 appearances08/18 — 51.1% from 50,735 appearances08/19 — 51.7% from 13,595 appearances08/20 — 52.6% from 492 appearances08/21 — 51.0% from 2,292 appearances08/22 — 53.2% from 2,644 appearances08/23 — 51.8% from 2,566 appearances08/24 — 51.4% from 3,675 appearances08/25 — 51.0% from 2,657 appearances
53.6%08/03 51.0%08/25

Pick rate

08/03 — 3.1% from 897 appearances08/04 — 3.1% from 5,119 appearances08/05 — 3.2% from 20,238 appearances08/06 — 3.1% from 13,895 appearances08/07 — 3.1% from 3,228 appearances08/08 — 3.0% from 3,033 appearances08/09 — 3.3% from 3,632 appearances08/10 — 3.3% from 9,774 appearances08/11 — 3.3% from 34,780 appearances08/12 — 3.4% from 57,164 appearances08/13 — 3.5% from 60,098 appearances08/14 — 3.7% from 60,696 appearances08/15 — 3.8% from 57,516 appearances08/16 — 3.8% from 57,706 appearances08/17 — 3.9% from 58,305 appearances08/18 — 3.8% from 50,735 appearances08/19 — 3.8% from 13,595 appearances08/20 — 2.1% from 492 appearances08/21 — 2.1% from 2,292 appearances08/22 — 2.2% from 2,644 appearances08/23 — 2.3% from 2,566 appearances08/24 — 2.4% from 3,675 appearances08/25 — 2.5% from 2,657 appearances
3.1%08/03 2.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.1 — rewards skill: from Bronze to Masters the win rate climbs by 3.1 points (regression 49.5% to 52.7%). The higher the tier, the better he does.

Bronze — 54.3% from 2,601 gamesSilver — 54.2% from 9,124 gamesGold — 51.0% from 109,332 gamesDiamond — 49.8% from 108,187 gamesMythic — 51.5% from 525,185 gamesLegendary — 53.3% from 83,087 gamesMasters — 56.4% from 2,466 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Double Swoosh Gem Grab 54.1%
4995 83
Crystal Arcade Gem Grabprev. season 51.7%
74414 100
Deathcap Trap Gem Grabprev. season 50.5%
70222 100
Undermine Gem Grab 51.9%
2784 74
Gem Fort Gem Grab 50.4%
3318 76
Hard Rock Mine Gem Grab 49.8%
2775 74
Rustic Arcade Gem Grab 45.3%
466 47

Against whom

Direct duels in Gem Grab: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 35.8% against R-T in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Emz counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.3% 7,658 games Ash 59.7% 3,211 games Clancy 60.6% 1,631 games Doug 58.7% 2,317 games Damian 57.3% 2,364 games Bo 55.1% 13,369 games

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 I AM 💥 Masters 22 40.8% 90.9%
2 𝓗𝓾𝓰𝓸🪽 Masters 33 40.8% 75.8%
3 PóGba🇮🇹 Legendary 29 40.6% 79.3%
4 輝|Nezuko🖤 Masters 59 39.6% 59.3%
5 :( Masters 46 39.4% 63.0%