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Emz

Controller Epic Ranked · Silver Gem Grab
54.3%Win rate in Gem Grab
8,855Games
91Trust Score
11. of 105Rank in Gem Grab
+3.2Skill bonus

Best map: Ring of Fire with 58.4% from 2,301 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 67.
Win rate 81.54.3 %
Popularity 96.4.34 %
Breadth 83.37% of maps
Counter safety 69.37.2 %
Star rate 67.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.

Win rate

08/04 — 57.5% from 87 appearances08/05 — 53.5% from 142 appearances08/06 — 44.2% from 86 appearances08/20 — 55.4% from 2,011 appearances08/21 — 55.1% from 1,469 appearances08/22 — 51.4% from 1,155 appearances08/23 — 54.6% from 1,101 appearances08/24 — 54.3% from 1,781 appearances08/25 — 53.9% from 1,318 appearances
57.5%08/04 53.9%08/25

Pick rate

08/04 — 5.5% from 87 appearances08/05 — 4.8% from 142 appearances08/06 — 4.4% from 86 appearances08/20 — 4.5% from 2,011 appearances08/21 — 4.5% from 1,469 appearances08/22 — 4.3% from 1,155 appearances08/23 — 4.5% from 1,101 appearances08/24 — 4.4% from 1,781 appearances08/25 — 3.9% from 1,318 appearances
5.5%08/04 3.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.2 — rewards skill: from Bronze to Masters the win rate climbs by 3.2 points (regression 49.5% to 52.7%). The higher the tier, the better he does.

Bronze — 54.2% from 2,642 gamesSilver — 54.1% from 9,249 gamesGold — 51.0% from 111,219 gamesDiamond — 49.8% from 108,821 gamesMythic — 51.5% from 525,494 gamesLegendary — 53.3% from 83,258 gamesMasters — 56.4% from 2,466 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Double Swoosh Gem Grab 56.1%
1931 68
Undermine Gem Grab 56.3%
1758 67
Hard Rock Mine Gem Grab 54.2%
1787 67
Gem Fort Gem Grab 53.6%
1810 67
Rustic Arcade Gem Grab 50.5%
1569 65
Deathcap Trap Gem Grabprev. season 46.0%
50 14
Crystal Arcade Gem Grabprev. season 43.5%
69 19

Against whom

Direct duels in Gem Grab: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 36.3% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.3% 7,790 games Ash 59.8% 3,249 games Clancy 60.8% 1,652 games Doug 58.7% 2,355 games Damian 57.2% 2,405 games Bo 55.0% 13,587 games

Who plays him best soon

Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 I AM 💥 Masters 22 40.9% 90.9%
2 𝓗𝓾𝓰𝓸🪽 Masters 33 40.9% 75.8%
3 PóGba🇮🇹 Legendary 29 40.7% 79.3%
4 輝|Nezuko🖤 Masters 59 39.6% 59.3%
5 :( Masters 46 39.4% 63.0%