Best map: Ring of Fire with 58.4% from 2,301 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/04 to 08/25, 9 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.2 — rewards skill: from Bronze to Masters the win rate climbs by 3.2 points (regression 49.5% to 52.7%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
56.1% | 1931 | 68 | ||
Undermine ![]() |
56.3% | 1758 | 67 | ||
Hard Rock Mine ![]() |
54.2% | 1787 | 67 | ||
Gem Fort ![]() |
53.6% | 1810 | 67 | ||
Rustic Arcade ![]() |
50.5% | 1569 | 65 | ||
Deathcap Trap prev. season |
46.0% | 50 | 14 | ||
Crystal Arcade prev. season |
43.5% | 69 | 19 |
Direct duels in Gem Grab: how Emz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 36.3% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.3%
7,790 games
Ash
59.8%
3,249 games
Clancy
60.8%
1,652 games
Doug
58.7%
2,355 games
Damian
57.2%
2,405 games
Bo
55.0%
13,587 games
Players with a profile and at least 20 games on Emz, sorted by the Wilson lower bound.