08/05 to 08/31, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 171 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
64.0% | 16766 | 100 | ||
Out in the Open ![]() |
63.1% | 6233 | 86 | ||
Flowing Springs ![]() |
61.8% | 1995 | 69 | ||
Jungle Top ![]() |
60.6% | 4388 | 81 | ||
Streets with No Name ![]() |
60.2% | 3858 | 79 | ||
Crab Claws ![]() |
59.6% | 2777 | 74 | ||
Chivalry ![]() |
59.9% | 2224 | 70 | ||
Think Ahead ![]() |
59.5% | 2484 | 72 | ||
Opening Move ![]() |
59.7% | 1789 | 67 | ||
Please Remain Standing ![]() |
60.4% | 1141 | 60 | ||
Belle's Rock ![]() |
58.3% | 3441 | 77 | ||
Leaping Dogs ![]() |
58.7% | 2049 | 69 | ||
Goldarm Gulch ![]() |
58.2% | 1722 | 67 | ||
Double Decker ![]() |
59.8% | 778 | 55 | ||
New Perspective ![]() |
55.1% | 849 | 56 | ||
Split Difference ![]() |
53.1% | 2325 | 71 | ||
Deep End ![]() |
51.0% | 963 | 58 | ||
Close Call ![]() |
47.7% | 889 | 57 | ||
Healthy Middle Ground ![]() |
53.8% | 39 | 10 | ||
Flaring Phoenix ![]() |
45.5% | 22 | 1 |
Direct duels in Knockout: how Eve does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 14.5% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
62.5%
1,089 games
Brock
56.8%
3,779 games
Edgar
57.0%
2,199 games
Bolt
63.0%
322 games
Fang
60.7%
445 games
Gray
58.4%
734 games
Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound.