My roster

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← Overview

Eve

Damage Dealer Mythic Ranked · Masters
47.9%Win rate across all maps
286Games
40Trust Score
100. of 105Rank by score
+19.0Skill bonus

Best map: Bridge Too Far with 53.3% from 122 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 12.47.9 %
Popularity 8.0.06 %
Breadth 52.11% of maps
Counter safety 2.8.8 %
Star rate 11.14.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 52th means “better than 52% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +19.0 — rewards skill: from Silver to Legendary the win rate climbs by 19.0 points (regression 38.3% to 57.3%). The higher the tier, the better he does.

Silver — 20.7% from 2,118 gamesGold — 39.0% from 11,808 gamesDiamond — 55.5% from 11,893 gamesMythic — 54.4% from 103,196 gamesLegendary — 52.1% from 33,891 games
SilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Bridge Too Far Heistprev. season 53.3%
122 27
Safe Zone Heistprev. season 75.0%
20 0
Shooting Star Bountyprev. season 52.9%
17 0
Out in the Open Knockoutprev. season 41.3%
80 21
Kaboom Canyon Heistprev. season 31.3%
32 7

Who beats Eve and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 公害 Diamond 21 35.6% 61.9%