Best map: Bridge Too Far with 57.7% from 17,939 games.
Wins late — in Knockout 7.1 points better in long rounds than in short ones (53.0% against 45.9%, split at 98 s). Needs the long round; in a fast game he never arrives.
Mythicchange
08/04 to 08/21, 17 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +21.3 — rewards skill: from Silver to Legendary the win rate climbs by 21.3 points (regression 36.3% to 57.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far prev. season |
57.7% | 17939 | 100 | ||
Out in the Open prev. season |
57.0% | 20702 | 100 | ||
Ring of Fire prev. season |
56.7% | 2323 | 71 | ||
Safe Zone prev. season |
55.2% | 12648 | 96 | ||
Kaboom Canyon prev. season |
54.4% | 11302 | 95 | ||
Shooting Star prev. season |
53.5% | 6373 | 86 | ||
Rustic Arcade prev. season |
53.5% | 2454 | 72 | ||
Undermine prev. season |
53.8% | 1166 | 61 | ||
Dry Season prev. season |
52.4% | 2954 | 75 | ||
Hard Rock Mine prev. season |
53.9% | 988 | 58 | ||
Layer Cake prev. season |
52.4% | 1858 | 68 | ||
Deathcap Trap prev. season |
52.3% | 1474 | 64 | ||
Flaring Phoenix prev. season |
51.4% | 3056 | 75 | ||
New Horizons prev. season |
50.1% | 4071 | 80 | ||
Crystal Arcade prev. season |
51.3% | 1241 | 62 | ||
Hideout prev. season |
49.2% | 2913 | 75 | ||
Gem Fort prev. season |
50.0% | 970 | 58 | ||
Double Swoosh prev. season |
50.1% | 844 | 56 | ||
Open Business prev. season |
50.5% | 620 | 51 | ||
Belle's Rock prev. season |
48.8% | 1760 | 67 | ||
Triple Dribble prev. season |
53.9% | 154 | 31 | ||
Pinball Dreams prev. season |
49.4% | 308 | 41 | ||
Parallel Plays prev. season |
47.0% | 1100 | 60 | ||
Dueling Beetles prev. season |
48.1% | 443 | 46 | ||
Sneaky Fields prev. season |
47.9% | 121 | 27 | ||
Center Stage prev. season |
45.2% | 299 | 40 | ||
Safe(r) Zone ![]() |
41.2% | 102 | 24 | ||
Hot Potato prev. season |
40.6% | 849 | 56 |
Direct duels in Knockout: how Eve does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.7% against Trunk in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
64.0%
303 games
Nori
64.2%
148 games
Pearl
65.2%
89 games
Fang
66.2%
71 games
Pierce
58.4%
149 games
Nani
62.4%
85 games
Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.